Try to find the level you scored the lowest, you do this by looking through your campaign stats. Then try mission redeploy. I'm not for sure if this updates your points and counts it towards the mission or not but its worth a try! -Answer by:l3ronze
Make sure you are not playing an "Instant Action" level. Instant Action missions are where you can only replay the missions you completed and do different things(i.e. secure, extract, capture, etc). Make sure you are doing a "Campaign". Hope this was your problem.
Try Playing online in CO-OP mode.
save it after playing the first mission they again try it.
it should unlock 5 more missions you could play.
If this does not work email me and I will give you
more information ( Jirmarcus@msn.com )
Equip yourself with a gun that has a scope. When you first start the mission zoom in on the far left building (the boat house). Then get into the dingy and drive straight to the boat house keeping to the left side of the map. Once you get it inside jump out. It helps if you use a sniper rifle and snipe the people across the water at the start. Go left into the waterway in the middle of the map. Then head to the tower, scope in the tower and sneak up the closest path to the tower. Kill all the guards and climb both ladders to get to the top. Restrain the missing fireteam member. Go to bottom of tower and scope in the sawmill. If you go into the water and walk the shore all the way to the left and follow the road you will find the sausage ontop of one of the cut down trees. Snipe as many people as you can. Obtain intel in one of the closest houses. Infiltrate the sawmill and kill everyone inside. Go outside and plant a satchel near the structure by the targets. Mission complete! -Answer by:l3ronze
To retrieve rankings on the game? If you're interested in how you view your stats from online play then you go to socom3.scea.com and log in with your online user name and password. Click on leadership boards in the left column in the middle column select friend leadership board and click on your name it'll break down all your stats. To do it in single player go to options extras and stats. -Answer by:l3ronze
There is one on a desk in Snakebite's office, a laptop in one of the rooms, a map on the wall in one of the rooms, and blueprints in the library on the first floor.
At the beginning when you are in the water, swimm around and you will see a tunnel and you must go through it. when you come out you will be at the back side of it.
Its simple, after you neautralize the snipers and investigate the cargo then their is 2 nav-points in the water just swim towards one of them, or look on your map, you'll see the nav-points their and you will also see the two pipes. hope this was helpful.
Make sure you equip a rocket louncher . I sugest that you should have the M3 just in case you miss (plus if you were not to blow up that light support car/truck on Disruption as a bonus objective).
After clearing the building of hostiles, go to the roof and kill hostiles on roof. One of the hostiles on the roof has an ATK-74 rifle, take it. Go back and place satchels, tell your squad to hold position, then return to roof. Now your squad is safe and all you have to do down the chopper. Once you are on the roof, use to square AC units on the roof for cover. When you get a chance, start shooting the helicopter. You need to hit it with about 50 rounds to take it out.
STORMCLOUD-in the river at juliet I think it is right in front of the waterfall.
CHOKEHOLD-go left when you spawn, climb the dumpster, climb the ledge and then go right until you find it.
TRAILBLAZER-when you come up at the fork in the road, go left. when you get to the arch-bridge, don't cross it yet tip-toe to the thin right ledge its around that corner.
SNAKE PIT- if you sneak behind around to the right its in that first room you go in from the back door and its on the metal shelf with the canned food.
FROSTBITE- in the snowman in front of the merc squad building (back building).
SHEPHERD- when you come to the house lots in the back of the tactical area where the tanks are it's on top of the chimney in the second house lot (you have to jump on a crate to get it).
KINGFISHER- underground when you enter from the front way. you go left when there's 2 directions go left. turn the first left corner. there's a door on your right go in there and its in the white cabinet.
You put c4 on the wepon crates, oil crates, and distroy the radio. then get the guy and get to the helo spot and kill the guys and the helo will come
A2:
Put a SATCHEL at the 2 targets on your map (select). then destroy communications. last thing you do is find and restrain UNDERWOOD and tell him to follow you. when you come out of that little building UNDERWOOD was in there will be 3 tunnels to take 1 on the right, 1 on the left, and 1 in front of you. take the one in front of you. there will be a platform thats the extraction take him their and also protect from the guys coming down the hill on the other side of the helipad (platform). hope this will help you. good luck.
The intel is located directly across the street from the saw mill, not far from the sausage , anyway, you enter the house across from the saw mill and go on the back porch, as soon as you exit the door way look to your left it looks like a paper or a folder or somthing. hope this helps : ) SUBMITTED BY: DAN SAMROCK
It depends on where the game feels like putting it. Anyone who found it was right. Just walk around and look for it. It does take forever sometimes though.
In the boathouse in the room with the couch or the one next to it
A2:
The intelligence for the primary objective, is in one of the 3 buildings surrounding the sawmill, or in the sawmill itself. the cartel info is in one of the 2 buildings surrounding the boat launch, or on the table on the ground floor or in the room w/ the radio on second floor of boat launch. Happy hunting!
Go up to the choper until the icon apears at the bottom of the screen for the place C4 movement.If it doesnt apear , then try moveing around slowly.If it still doesnt work then idk what to do.
When you blow up the vehicle depot, and heroine, and collect the intel, you have to go the long way arround. after you've done that you go into the building in the mountain and mark the chemicals
There is no trick, but if you complete the campain in the highest difficulty, you unlock 1 and 2 difficulty campain badge. also use easy difficulty and run and gun to unlock campaign time.
And then you can do a instant action mission on ensign on the maps blindside or reprisal and not kill any of the enemies to get your MERCY badge (requires to beat a campaign or instant action mission without you or your team to kill one enemy). good luck.
You have to take the men in the houses silently out, and proceed to the room where some of the of the intel is located, but be carefull!, if you do not remain silent while clearing the houses, the enemy might recover the intel and run away with it, be fast!
No. there is exactly 13 in the campaign. 1 at broken chains, 1 at stockpile, 1 at highwire, 1 at disruption, 2 at bombshell, 3 at blindside, 1 at frostbite, and 3 at shephard (including the helicopter at the bridge, if you blow it up though you fail the bonus objective)
When you select specter's name there are three more options below that if you have memorary card select any one and type any name you want and a box appears it will ask you that you want to save that name select yes button and that name will be shown under spectre name click on your name
Yea the only way you get those weapons like the AK-47, and the 9mm submachine gun is when you get the necessary amount of badges to unlock those weapons.
You can tell your squad members to do it by pointing th crosshairs at the boxes and wait till the blue box contains satchel charge, or you can do it yourself by walking up to it and wait till the action appears.
To finish bombshell/construction area u need to check the last trailer on the hill for a document on the counter.then go into the building and grab blueprints up stairs before placing satchels inside.
Before placing the satchels go to the roof and clear it off of the enemies and make killjoy and simple hold position in different corners of the roof and order them fire at will.make sure they have at4s te go down to place the satchels once done go to the roof and order jester to fire at will then when u see the chopper point crossaires at the chopper and order fire team to takedown the chopper and try to get beneath the chopper to get ur fire team to blow up the chopper. MISSION COMPLETE
All I had to do was get to the site and when you radio HQ that youve infiltrated the site go the the building and check it and on the upper level is the blueprints. just make sure that specter radios that youve successfully infiltrated or it wont work.
The Bonus on Highwire is to demolish the Control Tower. When you go to secure the Airstrip plant a satchel next to the tall control tower and you will have completed the bonus objective. -Answer by:l3ronze
Iv been wondering the exact same thing but I think u are supposed to shoot down the helicopter at the airstrip I have not been able to do so yet. I tried with the at-4 and it hit but didnt do much
When it says secure village that means all enemy must be neutrailized in the area. after vandel is secured and moongoose is taken out, look on ur beaken for a white star indicating an enemy, NOT A RED DOT. this is like a secoundary objective star if u will. i have beaten this game.
Once you think you've killed everyone... run thru the three parts of the village like a madman but be ready to shoot. if you havent. they'll start shooting giving away their position. be sure to check roof tops and indoors.
You must stand about half ways up the staircase and throw a smoke gernade or a flashbang off the wall at the top of the staircase. Be sure to angle your throw so that gernade will go into the room & not back down the stairs from where you threw it. After the gernade of your choice deploys,,,,, rifle butt the merc untll he surrenders.
Go to the gate building across from the building he's in go to the 2nd or 3rd floor deck make sure you hafe the bean bag equiped and just "snip" him with a few bean bag shots.
When you enter the stairs leading to the 2nd floor of the building the merc is in, order a fireteam member to deploy a smoke grenade to the top of the stairs. Then, nail him with F303 rounds.
Please be more specific on what you're asking about with the skins! I'm a little confused if you're either talking about the different Characters on either the seals or the mercenaries, in this case theres no difference just appearance. -Answer by:l3ronze
SEAL skins:specter,jester.killjoy,simple.
SEAL skins in SOCOM 3 (desert):specter,jester,killjoy,simple.
SEAL skins in SOCOM 3 (jungle):specter,jester,chopper,flash.
SEAL skins in SOCOM 3 (winter):specter,jester,deadpan,coldkill.
and I don't know the TERRORIST's names but there's them too.
Frostbite is the death squad in the second floor if one of the buildings and Kingfisher is destroying the boat in the room right out side the entrance to capture the President
Yeah. and if you have a loud gun on frostbite then the truck will start driving out of their towards the right side of the map. so if you have a loud gun stay on the right side of the map (until you blow it up).
The heroin is the light brown crates. There is only one of them and it can be at any of the 4 yellow triangles on the map. You will know them when u see them. Just walk up to it an hit X.
The heroin is on the side of the lager building, which is located in the center of the land. ( it is in small wooden crates ) you can place it there or you can point your weapon at it and it should show you a pack. when that pops up press l2, and b team will do it for you.
The nautical charts will move from the bridge, or to the cargo bay where you investigate the U.S food rations, or as you walk up the gangplank on the side that the open warehouse, is on, and take a right when you board the ship, and go through the hatch. Go down the stairs and in this small room you need to place a satchel they should be hanging on the wall in front of you, a little to the right. Or in the other room where the second satchel location is.
Performance score is ranked on accuracy, kills, and headshots. Try using sniper rifles or any gun with a scope. Silencers will help you to get headshots as well
U need stealth! just take a m4a1 with suppresor 1 and a 4* scope. take a 226 with suppresor to youll need it! take med kits and m67 to. you rely need stealth. oh and if you cant get apst the 1st level you suck!
Being stealthy is the best and shoot for their head thats the fastest way to kill them without giving them a chance to fight back. look around corners too.
Answers: 10
Rating: 38%
Was this QA for SOCOM: U.S. Navy SEALs - Combined Assault :
Hi iv been trying to do that code also it doesnt work I would give up if I were you and if you know were to type the infinte heath or ammo plz let me know
I can't tell you where all of them are, but I can tell you that the fifth and final bomb is in the same building with the merc squad, the building that has the snowman in front.
If you mean the person you have to taKe the f303 launcher and either Kill the mercenaries or maKe them surrender and to capture Kinfisher you have to launch the f3o3.
This is hard throw or have someone throw bang, then another bang. when the 2nd bang is thrown, run so it doesnt get you all blinded. then have someone or you throw smoke in. when smoke has filled the room, rifle butt everyone until they surrender. easy way is get f303 and shoot that at everyone!
Through 1 or 2 flashbangs into the room then rush in with the f303 atachment.shoot him until he surrenders.warning he has soldeirs with him,be ready.i hope I helped