Q:Iv tried creating a unit with 2 names like english knights but only works with single names?
A1:
try give_trait London "English Knights" 3 9 3 3
This works for me.
A2:
Make sure to add the quotes for entries with 2 or more names
A3:
Well it has the underscores _ like create_unit Rome "English_Knights" 5 8 8 8
A4:
Like said above if theres 2 names you need to enclose it in quotes "", English Knights work fine As create_unit "English Knights" 5 9 3 3, Retinue Longbowman don't work however I remember finding out how to get these fussy ones before, if/when I work it out i'll post it here.
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Ealy periods castles are the best for milatary but you cannot recruit spys, assasins or merchant etc.
But when you get into the late periods cities are the best overall as you can create gunpowder troops.
A2:
Early periods you're bordering regions should be at least 50% castles to be able to produce strong infantry as well as calvary. Late periods it's good to switch to mostly cities for they have a strong economy to back the mercenary styled gameplay, but keep a port city as castle to recruit many late period calvary units to be able to counter gunpowder units.
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Q:In Medieval II total war How do I give traits to people with a first and last name? I press space and it doesnt work, I do _ and it doesnt work... Any ideas?
A1:
Give_trait this GoodCommander 5
A2:
Multiple names must be encased in quotation marks. For example Esteban Moretti would be "Esteban Moretti". Also do not add titles, like Crown Prince, or the Unstoppable.
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Q:Hi there I really need help, I cant get my move_character to work (i don't know what to write) and don't get the character_reset to work... please help me ! : D?
A1:
Well first type in the show_cursorstat like I typed it to get your coordinates and second for example type in move_character "Alexander" then what ever the coordinate number is for example 66,120 and so forth. Type it in like I just did and you should be fine.Just remember use the quotation marks in front and after the character name.Hope this helps you out. -Answer by:logik0505
A2:
For your Character reset just type it in exactly like this For example character_reset "Alex" just like that and you should be fine. the character name I gave is just an example of course. -Answer by:logik0505
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Q:My console doesnt work... no matter how I do it I cant get the console up..... the "~" dont work... what to do?!
A1:
Use the @ button to get the console up
A2:
It varies alot sometimes its tilde "~", other times its the Apostrophe " ' " and still other times its the key above Tab " ` ", try the 3 of those and it should be one of them.
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Q:I don't get the move character cheat can someone show me?
A1:
U have to download the patch. And if it doesnt work then the cheat isnt real. Just go to a good website ign.com to find a example
A2:
Well the cheat does work I use it alot, the syntax is move_character "Character Name" x, y
So for Character Name enter the name of the General, Captain, Agent you wish to move without any titles, So Prince Rufus for example is "Rufus" however do include surnames.
Next you need the X and Y Co-ordinates since you obviously don't know these you have should move your mouse over the area you want to move to and type in the cheat: show_cursorstat
You will recieve something like Bruges Region 70: X: 170 Y:82. Then just insert these co-ord's into the move_character cheat.
So the result of the above is move_character "Rufus" 170, 82
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Q:Is there any cheats to find The Americas straights away? Im at turn 100 and I cant wait that long
A1:
Enter the toggle fog of war in the console. (code is toggle_fow). Then use the show cursor stat cheat on in the americas. and finally, use the move character cheat to move the character to the location. do this after dunpowerder is discovered so that you can send ships over
A2:
No, there is no cheat.
But you can mod, but do it only with advice. And backups. -Answer by:Warluster
A3:
I have a couple theories that you could try, I haven't done these myself. Without modding, there is no way early in the game because none of the ships are capable of crossing the ocean. You can open the desrc_strat.txt file and change a couple things: 1) change the starting year so that the ships are discovered sooner 2) change the "year perspective" so that each turn is more than 2 years, you'll hit the ocean ships faster 3) get a mod program that allows basic ships across the sea. If you're already 100 turns into a campaign I don't think there's anything you can change. Best of luck.
A4:
Yeah. You can. Create_unit for one of the heavy galleys in the same unit as one of your admirals. Then, start moving to the New World. Each time your movement points are up, character_reset "Admiral's Name"
A5:
O get there you have to get the toggle_fow cheat then show_cursorstat to where you want to drop units. Then move_character "" and the first 2 numbers you see after you typed in show_cursorstat ex:move_character "Leopold" 255,56. note:if you're asking I didn't find this cheat
A6:
By the way, on turn 200 and something the americas will be discoverd, and the ships you have now (cogs,holks,galleys,dhows,ect.) can't reach the americas. Only caravels can.
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Q:How do I get the option to request a marrige to a foreign princess in the diplomacy screen?
A1:
Your prince cant be married already as long as he isnt it should work
A2:
FOREIGN princess is royalty. Therefore, she can only marry royalty (i.e. your faction leader OR your faction heir ONLY). She cannot marry any other general in your faction. To get another faction's princess to marry your un-wed faction leader/heir, send a diplomat to speak with her (or if she initiates diplomacy with your faction, the option should be there).
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Q:What code do I type to get my commanders or assassins or anything better?
A1:
With the Assassin selected, drop the console down and type:
give_trait this GoodAssassin 4
give_trait this NaturalAssassinSkill 3
give_trait this AssassinsGuildMember 2
give_ancillary this assassins_blade
give_ancillary this assassins_apprentice
give_ancillary this accomplice
This is a kick arse Assassin
A2:
Don't forget give_ancillary this explosives .... for their espionage missions
A3:
The goodassassin trait can actually go up to 5
A4:
The ancillary "pet_bloodhound","femme_fatale" and "handgun" also give +2 to subterfuge each one of them.If it is to give your assassin only 3 ancillaries.
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You cant I dont think unless there is a mod that allows you to.
A2:
I preodrder Kingdoms expansion pack £20 amazon.co.uk BARGAIN
you get 2 play all americans and actual crusade factions like knights of saint john or templar na dget 2 control reinforcements, type it in in Youtbue it's good vid.
A3:
You have to put in the all factions cheat
A4:
You can not play with the original game, but you can go into your Medieval 2 TW directory (where you installed it) and go into Data/world/base/campaign/descr strat txt file. Before you change ANYTHING, make a copy in case you stuff up.
At the start of the file you'll see a list, unlocked,locked and unplable. Copy and paste Aztecs into playable.
Be warned, they can not get too Europe and can't buid anything, but there is a mod which changes this. -Answer by:Warluster
A5:
Data/world/base/campaign/descr strat txt file. Before you change ANYTHING, make a copy in case you stuff up.
At the start of the file you'll see a list, unlocked,locked and unplable. Copy and paste Aztecs into playable.
but then you have to create one of those boats that travel along the ocean type that in under the aztec list of armies. ( you will have to make then respawn in the sea so use a y and x axis that is in the sea (you should find one). after you have done this take your armies and move them into Ireland or Dublin. when I did it though there are lots of storms so make sure you have enough ships
A6:
Whatever you do don't do the all factions cheat. It breaks the game!(Apparently :D)
A7:
I must concur with Answer 6, because for some odd reason, as soon as the game starts (1080 AD), the Aztec civilization fails and is destroyed. Same thing if I try to play them, I appearantly fail with my mission and I lose.
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Q:All my family members are dieing how do I get new ones which cheat please explain?
Cheers!
A1:
First of all, if your family members are dwindling, try to keep them out of battle and give them all the trait "Fertile 3" so that they will start producing children extremely fast, usually one per turn. Then, take a small/weak army without a family member commanding it,but a captain. Attack a much larger/stronger army. At the battle window, enter the auto win code. this should come to a clear victory or a heroic victory. Either way, there is a good chance that a window will come up with the title: "Man of the Hour." This will allow you to adopt the captain into your family.
A2:
Theirs probably some mysterious way to do it via hexing and editing a save, as characters are usually just waiting to be born, name ready and everything. I've played england twice, both times I had a child called Henry.
However, if you have one member of you're family who is married, if you give him the fertile trait, and then the wifeisfertile cheat, you should get a new member within a turn or two. Since you've asked for an explanation..
give_trait "Name" "Trait (like Fertile" "amount"
Now, if you're character has an extension to the name like 'The Conqueror' or something, and you can't find out what his last name was beforehand, you can just select him and put 'this' where the name should go. I'll give an example.
give_trait this fertile 3
Now, as you can see from most of the traits, they can go up any number, but limited. So if it doesnt add it, knock it down a number.
Well, I hope this helps.
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Q:Not a question. this is a tip: when starting the campaign and diplomats come to ask for trade rights, you should counter offer trade rights, alliance, map information, and ask for 1000 florins. this works almost every time you get to make money, and backstab them later?
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Q:When I enter process_cq only one building gets built at a time, not the whole queue, how can I fix this annoying problem?
A1:
You can't build more at a time, but if you press the arrow key up while in the cheat menu you can re-enter your last command. So fill the Que and press ~ type in process_cq 'province name' and then repeat-- arrow up, enter. arrow up, enter. until you need to put more buildings in the que.
A2:
I just wanted to add to this person's answer. The description of the cheat should say all the possible constuctions, which means all the ones that are highlighted green.
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Q:Can anybody show me exactly how to type in the give_trait cheat with an ancillary and a level and character name if needed idk if it is?
A1:
First highlight the character and use
give_ancillary this academic_advisor
I don't think there are levels for ancillarys
A2:
First click your charcter then type the thing you want
ex
give_trait this GoodDiplomat -Answer by:gameguy666
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Q:How do I type a character name with unusual characters, i.e. Vincent d'Albret?
Also, where can I find a list of traits and ancillaries? (Not the actual names, but the codes, i.e. the trait "Blessed" is called "NaturalPriestSkill 1")
A1:
Before you open the console(~)click on the character you want to add a trait or ancillary to and leave him highlited.Then open your console and type in this exact code: give_trait "this" GoodTrader 3
This works with the create unit,remove and add ancillary,remove and add trait,and the character reset cheat as well as others.
NOTE:You should type in,literaly, "this",becsuse it refers to your highlited character.
To get the list of traits and ancillaries go to http://oobucksworld.tripod.com/id13.html and scroll down the page until you see "Medieval II:right here".It should be underlined and colored blue.
The website has a couple of goofy pictures.So you're there if you see them.
To get the names of the traits you need to get patch 1.1 and unpack your files.then go to My computer and look in your C drive(C:).Then go to program files then SEGA file then medieval 2.Once you're in you should see a long list of files(After you unpack it).Go to the file character traits or go to the ancillary file and you'll have more info than you need.Your game will most likely crash after you unpack your files but that can easily be fixed.Check out the forums on the interenet and look for people with the same problem.I would tell you but I'm too lazy.
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Q:What are the units you can create I cant seem to find any online?
A1:
The easyest way to find out wat units you can make it to go in to custom battle to see wat units you want
A2:
Vindaloo
Madras
These give you elephants - just open the normal window for putting cheats in, with a city already selected, and type the word above on it's own.
A3:
Elephants:
vindaloo
Madras
Rogan
Siege:
george
houston
istanbul
- I really say the code istanbul is good for attacking cities with walls.
A4:
Yeah im someone else my battles always crash when these cheats happen is there a limit im playing as the english im winning on AI but can't seem to maually fight/ ideas cheers get back to me on
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The Timurids come around turn 200. BE WARNED! They have VERY expirienced elephants and are VERY hard to defeat
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Q:I don't know what the character_reset does plz can someone tell me and show example?
A1:
Charater_reset allow's you to move an army or fleet farther than normal. For instance when you click an army to move to attack a city you'll see the army's path in green (for the area it can cover during that turn) then in red and blue and so on. Character_reset reset's the army and they will be able to move the over again.
A2:
It resets your character movement to make another move ( does not always work )
A3:
But this Character_reset dosent work for character with 2 names, aslo when there 2 character of same name it always resets the unwanted Character. Any Solution.
A4:
For a character with two names, you need quotes. Ex:
character_reset "Bob Marley"
A5:
Huh for my king his name is "King Edward" I just put Edward with no "" and it worked same for prince such and such... odd...
A6:
A5, that is correct. King, Prince, Emperor and similar titles are not needed to be typed in, for example if you want to reset King Evil Cookie's movement, type in
character_reset "Evil Cookie", and not KING Evil Cookie.
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Q:I can get units into a town with the create_unit cheat but I don't know how to get them into an army? I tried many ways to type the person's name but it won't work.
A1:
Just get like a 1 person army outside your settlement,then click the army,an type in the code,such as george or whatever,then they will join that army :)
A2:
I like Answer 1 but I already know that. I ment a reg unit like feudal knights. (PS. this is the person who asked the question)
A3:
A basic example is (create_unit Rufus "Dismounted Longbowmen" 2 9 1 3"
The rules however for the code are that you can not add units not of the faction you are playing, some of the unit names have been changed but are generally the same.
The names have to be surrounded by quotation marks like "David Canmore", or "Mac_Bethead Canmore", or "Sigmund de_Betrand", or "Sigilus von_Keslo" Anyone with a title or a single name do not need quotations and should be Rufus not "Rufus. When they have a title like "Prince Nectar" if the title was aquired before your last load, save and reload the game and you will not need to find the lastname, it will simply be Nectar. Lastly King and Prince and Councilor, and Duke titles do not go with names, in or out of quotations.
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