In the library you have to collect 6 angels and bats from several places. Here are the hints for those places and how can you take all the required items is mentioned below:
In the library go near the store and collect the paper cutter and dissection tweezers from the table which is near by stairs. Use the paper cutter with the wooden cabinet near the table. Take the angle from the window of cabinet. Click on the small table near the globe and take another angle. Move close to the stairs, pick the poker and click on the crank in the wall of the stairs. The light in the centre of the library move down. Go to up stairs. Click on the map of Europe and click on Transylvania, the piece of map gone away and an angle appear pick it up. Move to right of the stairs click on a book in the cabinet and got another angle from there. Go down to the ground floor. Click on the folding ladder near the left side wall. VH will take the ladder. With the ladder in hand, click on the chandelier (centre light of library). VH moves to chandelier put the stair down under it. Click on the middle of the ladder VH climbs up. Now take the angle, which is on the upper middle side of chandelier. Now move to the right side of stairs and click on the skeleton, here you will found braces. Go to the right side wall of the library. Combine poker to braces, by this you got the obedience collar, take it in hand and click on the biological jar on the medical cabinet near VH. You opened the cap of jar with this tool. Now take dissection tweezers from inventory and use it with the jar again, by this you can get the last piece of angle. Click on the red curtain on the wall near a statue of a lady. There is a round shape in the wall click on it. You will found a round plate, eight demons and six angles. Put all the angles and demons in the plate. If you done right, the secret gate of abbey will open and you move automatically in the abbey. -Answer by:vicksa
Q:Okay i'm in godalming manor and I can't figure out what I need to solve the puzzles on the wall.?
A1:
GODALMING MANOR
Under the stairs there is a gate with lock. Click on the second button and after it the forth button to unlock it. Now you can enter to the godalming manor.
In the room you find a plier near the table, some nails on the table and a blank jar under the table. You found a dice on the table but you cannot take it. Move to next side of room there is a saw (wood cutter) pick it up. Go up to the stairs.
In this room (which is the kitchen of the godalming manor) you find that butler of the godalming manor is eating insects. There is a file near VH legs and a wooden spoon on the table pick up the both items. Combine the bees with blank jar. Use the jar which is now had the bees in it, on the butler. Come back out of the room to the stair and again return to the kitchen. Now you can go through the next door of the kitchen to the gallery.
In front of that door by which you entered to the gallery there is another door. Go in that door. In the next step of the room you will find wooden sticks. Come to the gallery.
In left side of the door you will find the vase which has umbrellas in it, click on it and get a cane from it. Move to the up stairs between stairs you found a candle lamp is fixed on the wall. Use the pliers on it and the lamp moves to floor. Move to the first floor. Go in the room, right side of the stair. Here you find a spool of thread, wooden hammer, and a measurement tape. Go to the next room. Here you find some blank papers. Left side of the gate there is a safe in it. Use papers with the lock. You will receive a piece of paper with holes.
Return back to ground floor’s first room. In the right side of the gate there is a safe in the wall use the paper with it. Again you receive a paper with holes. Use the paper which you received from the first floor’s safe on the letters on the safe. You found some instructions like SE E N SE N SE.
Use the paper with holes on the letters of the safe of the first floor’s safe which paper you received from ground floor’s safe. You received another instruction like N E N S SE E. These twelve letters you got from two safes are the lock code for the safe on the ground floor. Click on twelve knobs of the safe serial wise to move them to the direction which you received from those safe. SE E N SE N SE N E N S SE E. The compass you found on the top corner of the safe window. With those directions you will be able to unlock the safe. You got a key from that safe. This key is used in the Dracula’s chamber’s gate.
Now you have to move between the stairs of first floor and ground floor and combine wooden spoon with the measurement tape and then combine spool of thread with it. You got the measurement instrument use it with the holes of the safe on wall. To measuring the holes you have to click on each hole of the safe in serial wise way, from bottom to top. You receive measurement tips for making a key to this door. After measuring the holes, move back to the room where you find nails and a dice on the table.
Click on the dice. In the window of dice you have nails, hammer, saw (wood cutter), wooden sticks, file, scale and vertical wood.
At first pick a thin stick and put it between the scale and the thick stick, then pick the saw and click on the stick at 10cm. you got a piece of 10cm. wood, pick the stick and put it on the first hole of vertical thick stick from top. This is the process for making four thin sticks in serial as measure 10cm, 8cm, 12cm. and 5cm. After making these four sticks pick a thick stick and cut it from 5cm. and put it on the left side of the vertical stick.
In the second process pick the file and click on all the sticks for smoothness. Now click on nails and again click on each stick. For finish, pick the hammer and click on each stick again. There you have a key to open the door between the stairs. Go back to the door, and use the made key on the door. Now you can go through the stairs to Dracula’s chamber. Use the key which you find in the safe of ground floor with the chamber’s door. Enter the chamber -Answer by:vicksa
Q:Im in the temple of Cairo I have open the door with the boat in the table and I have Rolled out the Boat into the cave thing but how could I pass through the foggy spell?...
A1:
First use axe with black spinx. Now you have broken sphix. Use the black sphinx on the fog. -Answer by:vicksa
Q:How can I solve the puzzle of draculas picture?,I'm close to the end in Dracula's castle. I'm supposed to use a combination to unlock an arsenal. I've spoken with Jada,how can I enter the grates solving the puzzle with dracula picture?
A1:
Here is the gate for crypt with a puzzle. Solve it, to use the combination of the colors on two panels in left side of the window, upper and lower corner. On the upper corner start the color combination from left with Green, White, Blue, Blue. And the lower corner from top with Green, White, Red, and White.
After the gate opened, enter in it and click on the first coffin which is in front of the stairs. That coffin named is "Moana" 12176. Be sure to click on both name and number on the coffin. When you uncover the coffin you received a report in your inventory, if you don't receive a report click again on the coffin cover and click on both name and number.
Move to the next coffin. Left from Moana's coffin, which is useless but click on it. Now move to the third coffin, this is Illona's coffin repeat the same procedure of the first coffin and you again got a report from it, "Illona" 8954.
Go to the next coffin use axe on it. Now move to the last coffin, click on it to uncover, in that coffin you saw Harker. Click on it and got Harker's journal, a book and glasses of Harker. Now combine the spike with hammer and use it on Harker's body.
Now go back to the corridor and enter in to next gate. This is a big hall with carpet on the floor and many portraits on the walls. Go to left side of hall you found a large portrait of Dracula. In front of the portrait you found something on the floor. Click on it, and move to the next portrait which is covered by a curtain, pull curtain's cord to remove it from portrait. Click on the curtain cord to get it.
Go to next step, in which you saw a cabinet with some shield, click on it has a lock. Click on the lock, VH says "some information missing". Move to the next step here you saw two gates, one gate is locked but you can open the second door. From that door Jada will come out in the hall.
After it goes to the coachman, take the jar of jam from inventory and talk to him. Return back to gate which has shield and locked. Click on it now you are able to unlock it enter code 80099 to the panel and the door of the cabinet is open.
Get the coat of mail and crossbow from it and click on the shield. You got the last puzzle of the game, on the centre shield click on the moon type half circles to move them. When, they facing each other, leave them on to their position. Now click on any arrow under the small circles for fifteen times. If you did it correct, you got the Pelor shield. Use the vase (with blood) on Jada's door, then auto movie starts.
Now click on the Jada's door again. You will able to move in. Pick the grease pot from the floor, near the dead man's standing statue. Use the arrow with guitar, you got a wire. Combine it with crossbow and crossbow with arrow here you have the weapon is ready for fire.
Move to the coffin with axe in your hand click on it. You found a picture of Jada in it. Now come to the next coffin and use the axe again on it, in this coffin you found a key and a book. Come back out from the room. Use key on second door which is locked. -Answer by:vicksa
Q:How do you get past the 8 pointed star? whats the lodgic to it? someone please help..
A1:
Number the points on the star clockwise from from 1 to 8, doesn't matter where you start:
Highlight point 1, it will direct to point 6 and 4, move the dot at 1 to 6
Highlight point 4, it will direct to point 1 and 7, move the dot at 4 to 1
Highlight point 7, it will direct to point 4 and 2, move the dot at 7 to 4
Highlight point 2, it will direct to point 7 and 5, move the dot at 2 to 7
Highlight point 5, it will direct to point 2 and 8, move the dot at 5 to 2
Highlight point 8, it will direct to point 5 and 3, move the dot at 8 to 5
Highlight point 3, it will direct to point 8 and 6, move the dot at 3 to 8
Highlight point 3
Q:What do I do after I get into the goldaming mansion. I have so far gotten past the cook, got two holes in two pieces of paper and I messered holes but now what I have gone back and fortha dn can't figure is out PLease help!?
Q:Okay , I'm in the cemetery, have the flies , figured out the ages and flipped them....and now i'm aimlessly walking in circles! what am I doing wrong? I can't seem to get past this! thanx so much XO
Q:Where exactly is the "Lemons Tomb", cause I cant find it at all. I know the caretaker said across the entrance, but Im circling around the grave yard, and I cant find anything, please help me?
A1:
You come up to the north stairway [otherstairs] took me awhile to find it xD and the tomb beside the stairs, click it and scrape off the crud, n flip the ages (: