Dracula: Origin PC Questions & Answers
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Dracula: Origin
A1: 

Get the paper you got from the turks house and copy the images! -Answer by:junebug
You have to take the wood carving knife and open the little barrel of wine and it will spill on the floor then walk back to wher the door is that you cant get thru and turn back around and walk back thru the wine on the floor then a monk will walk over to you moanin and you will have to set the wine on fire to kill the monk then you can go thru the door
I also have the key, spilled the wine etc, but the Monk does not appear,so I can set him afire.NOW what?
Make a tourch out of the cloth, matches and the stick. Then go over to where the carcases are hanging and use the tourch to scare the mice away.The monk will then come after you pick everything up
A1: 

In the temple, you have to use your items to get 13,6 grams of gold dust.
These items are on the left, and you will need to combine them to succeed.
Another hint, put the gold on the right side of the scale.
These items are on the left, and you will need to combine them to succeed.
Another hint, put the gold on the right side of the scale.
A1: 

A key!On the first floorOn the first and the second floor exists two paintings.On the second floor exists some gamblings.You take the gamblings.Go to the second's floor painting.Take the gamblings and put it on the painting.Some squarely drafts.Go to the first floor and do the same.
Use axe to break the right side wood holding Boat, then use the piece of round rock picked from the tample along with shaft taken from the standing statue next to boat to create a liver and press the far end of the shaft to move the boat.
Ive done that an now I dont know what to do with the smoke... HELP ME
Brake the black statuete with axe and use the broken statuete
With the smoke all you have to do is take your axe and beak your black spinx in your inventory then put he broken spinx as your item to use and walk up to the smoke.
Break faceless black sphinx with axe, approach mist and use the broken sphinx. -Answer by:SARA30
Ay,i know this isnt an answer, but how did you get past the egyptian door wit the sun thing on in the blood rocks ? I have the sun,the holly water and that white thing but then there's this thing that says its like some1 dug in it so you can put something in it...i dunna what I have 2 put in it :(
A1: 

From left of top corner use the diamonds on there right position against clock wise which are 1. Silver 2. Green 3. Sky blue 4. Red 5. Dark purple
After you arrange those diamonds in that position which shows in the picture you will unlock the half puzzle. Now you have to click on the parts between diamonds to solve the complete puzzle. When you click on two pieces of same size they will exchange there places, then click on the bat. It will show some pieces with lightening images. Those pieces which are lightened they are on there correct position. In that manner you have to correct all pieces on there right places. After you have done you received some pages of this book.
After you arrange those diamonds in that position which shows in the picture you will unlock the half puzzle. Now you have to click on the parts between diamonds to solve the complete puzzle. When you click on two pieces of same size they will exchange there places, then click on the bat. It will show some pieces with lightening images. Those pieces which are lightened they are on there correct position. In that manner you have to correct all pieces on there right places. After you have done you received some pages of this book.
A1: 

You will be needing a key by solving the direction puzzle on the wall which is on the first floor........ -Answer by:labhureloaded
I'm at this part too. The other info you need is to 1) talk to Jada, Dracula's current love. She's behind the door across from the arsenal. She'll give you another number code you need. Then, go back and talk to Igor. He'll give you the riddle you need to figure out the combo. My problem is I have all that and it still telling me I need more info Go get those two pieces of info and then come back and post to let me know if that worked for you. It may be a glitch in my game. THat should be everything.i don't know why it keeps telling me I need more. Please let us know if it works for you. I'm getting very frustrated. I'm pretty sure I"ve done all I can. I don't know why it won't let me put in the code.
After you talk to igor he will give you a math problem but in easy terms the code is 80099
I talk with igor ,i have seen the two numbers in the case ,i have speak with jada and she tell me the number that she lives but i cant open the armory he said me that i missing certain pieces of informations
All you need is to talk to igor . give him you jelly jar.then you be able to ask your question to him
COUNT'S CASTLE
At the end of the auto movie you found yourself in the count's castle and the coachman going in side the castle.
Now take the leg hold trap and turn left to other side of the coach. Here you found a vase, pick it. Use the arrow to near that place where you found the vase. Here you found a jam pot under it. Pick two ropes from cask near wall. Come to near the table where some hooks are felt on it, pick up two hooks from it.
Go to next possible move on the next table and click on it. In this window you saw a rat on the table and two hooks under the table. Pick those hooks one by one and use on the rat's both side, right and left. Take the dead rat and move behind the coach where some boxes are felt on the floor. Combine a rope with leg hold trap and other rope with rat.
Go back where you get the leg hold trap. Take the vase from inventory and use it on the blood bucket near the table.
Now take the rope with leg hold trap and use it on the hook which is hanging on terrace. Use second rope to the floor where one corner of other rope is hanging down. Move back to that table where you found the rat. Now click on the hook at terrace. After movie take axe from near coachman and talk to him.
Now you will able to move inside the castle. In the corridor you found a curtain cord and a fur coat. Move to the left door of corridor. Here is the gate for crypt with a puzzle. Solve it, to use the combination of the colors on two panels in left side of the window, upper and lower corner. On the upper corner start the color combination from left with Green, White, Blue, Blue. And the lower corner from top with Green, White, Red, and White.
After the gate opened, enter in it and click on the first coffin which is in front of the stairs. That coffin named is “Moana” 12176. Be sure to click on both name and number on the coffin. When you uncover the coffin you received a report in your inventory, if you don't receive a report click again on the coffin cover and click on both name and number.
Move to the next coffin. Left from Moana's coffin, which is useless but click on it. Now move to the third coffin, this is Illona's coffin repeat the same procedure of the first coffin and you again got a report from it, “Illona” 8954.
Go to the next coffin use axe on it. Now move to the last coffin, click on it to uncover, in that coffin you saw Harker. Click on it and got Harker's journal, a book and glasses of Harker. Now combine the spike with hammer and use it on Harker's body.
Now go back to the corridor and enter in to next gate. This is a big hall with carpet on the floor and many portraits on the walls. Go to left side of hall you found a large portrait of Dracula. In front of the portrait you found something on the floor. Click on it, and move to the next portrait which is covered by a curtain, pull curtain's cord to remove it from portrait. Click on the curtain cord to get it.
Go to next step, in which you saw a cabinet with some shield, click on it has a lock. Click on the lock, VH says “some information missing”. Move to the next step here you saw two gates, one gate is locked but you can open the second door. From that door Jada will come out in the hall.
After it goes to the coachman, take the jar of jam from inventory and talk to him. Return back to gate which has shield and locked. Click on it now you are able to unlock it enter code 80099 to the panel and the door of the cabinet is open.
Get the coat of mail and crossbow from it and click on the shield. You got the last puzzle of the game, on the centre shield click on the moon type half circles to move them. When, they facing each other, leave them on to their position. Now click on any arrow under the small circles for fifteen times. If you did it correct, you got the Pelor shield. Use the vase (with blood) on Jada's door, then auto movie starts.
Now click on the Jada's door again. You will able to move in. Pick the grease pot from the floor, near the dead man's standing statue. Use the arrow with guitar, you got a wire. Combine it with crossbow and crossbow with arrow here you have the weapon is ready for fire.
Move to the coffin with axe in your hand click on it. You found a picture of Jada in it. Now come to the next coffin and use the axe again on it, in this coffin you found a key and a book. Come back out from the room. Use key on second door which is locked. -Answer by:vicksa
At the end of the auto movie you found yourself in the count's castle and the coachman going in side the castle.
Now take the leg hold trap and turn left to other side of the coach. Here you found a vase, pick it. Use the arrow to near that place where you found the vase. Here you found a jam pot under it. Pick two ropes from cask near wall. Come to near the table where some hooks are felt on it, pick up two hooks from it.
Go to next possible move on the next table and click on it. In this window you saw a rat on the table and two hooks under the table. Pick those hooks one by one and use on the rat's both side, right and left. Take the dead rat and move behind the coach where some boxes are felt on the floor. Combine a rope with leg hold trap and other rope with rat.
Go back where you get the leg hold trap. Take the vase from inventory and use it on the blood bucket near the table.
Now take the rope with leg hold trap and use it on the hook which is hanging on terrace. Use second rope to the floor where one corner of other rope is hanging down. Move back to that table where you found the rat. Now click on the hook at terrace. After movie take axe from near coachman and talk to him.
Now you will able to move inside the castle. In the corridor you found a curtain cord and a fur coat. Move to the left door of corridor. Here is the gate for crypt with a puzzle. Solve it, to use the combination of the colors on two panels in left side of the window, upper and lower corner. On the upper corner start the color combination from left with Green, White, Blue, Blue. And the lower corner from top with Green, White, Red, and White.
After the gate opened, enter in it and click on the first coffin which is in front of the stairs. That coffin named is “Moana” 12176. Be sure to click on both name and number on the coffin. When you uncover the coffin you received a report in your inventory, if you don't receive a report click again on the coffin cover and click on both name and number.
Move to the next coffin. Left from Moana's coffin, which is useless but click on it. Now move to the third coffin, this is Illona's coffin repeat the same procedure of the first coffin and you again got a report from it, “Illona” 8954.
Go to the next coffin use axe on it. Now move to the last coffin, click on it to uncover, in that coffin you saw Harker. Click on it and got Harker's journal, a book and glasses of Harker. Now combine the spike with hammer and use it on Harker's body.
Now go back to the corridor and enter in to next gate. This is a big hall with carpet on the floor and many portraits on the walls. Go to left side of hall you found a large portrait of Dracula. In front of the portrait you found something on the floor. Click on it, and move to the next portrait which is covered by a curtain, pull curtain's cord to remove it from portrait. Click on the curtain cord to get it.
Go to next step, in which you saw a cabinet with some shield, click on it has a lock. Click on the lock, VH says “some information missing”. Move to the next step here you saw two gates, one gate is locked but you can open the second door. From that door Jada will come out in the hall.
After it goes to the coachman, take the jar of jam from inventory and talk to him. Return back to gate which has shield and locked. Click on it now you are able to unlock it enter code 80099 to the panel and the door of the cabinet is open.
Get the coat of mail and crossbow from it and click on the shield. You got the last puzzle of the game, on the centre shield click on the moon type half circles to move them. When, they facing each other, leave them on to their position. Now click on any arrow under the small circles for fifteen times. If you did it correct, you got the Pelor shield. Use the vase (with blood) on Jada's door, then auto movie starts.
Now click on the Jada's door again. You will able to move in. Pick the grease pot from the floor, near the dead man's standing statue. Use the arrow with guitar, you got a wire. Combine it with crossbow and crossbow with arrow here you have the weapon is ready for fire.
Move to the coffin with axe in your hand click on it. You found a picture of Jada in it. Now come to the next coffin and use the axe again on it, in this coffin you found a key and a book. Come back out from the room. Use key on second door which is locked. -Answer by:vicksa
V.H. will say he's missing information until you've actually collected all the information required to solve the lock. You must have looked at the names and numbers on the caskets and V.H. must have recorded them. You have to look at the paintings on the walls of the women in the next room and V.H. must record that they are the women. Then you will meet Jada and she will tell you her number. So you have Illona, blonde, 8954 Moana, red, 12176 and Jada, black, 5777. Also, the painting of the lady with something scratched out had a rose in her hand. I don't know if this is a requirement for the lock but you click the glasses on her wrist until he figures it out. That is something you have to solve. You've talked to Igor once and before you trapped him you should have grabbed a jar of "heart jelly". You must go back to him and request more information. Give him the jelly and he will tell you a riddle: 3x the white moon, 2x the red moon and 5x times the black. So Illona, 3x8954=16862 Moana, 2x1217=24352 and Jada, 5x5777=28885. Added together is 80099. :) -Answer by:stuves
I am stuck here 2,it says go to the left and click on the white painting on the floor..blah blah..let there b light...but I cant find this so called painting..so I cant bait the vampires with the blood..help?
Try looking at both parts of the coffin lids. You need both the names of Illona and Moana and the numbers written in blood.
All you need to do is talk to igor.but first give him your jelly jar cause he's hungry then he will thank you and give you the info you need!
I have same problem.but haw can I solve the puzzle of draculaspicture its hard .
It may be the lady with the scratched out part of her painting... You must have looked at the names and numbers on the caskets and V.H. must have recorded them. You have to look at the paintings on the walls of the women in the next room and V.H. must record that they are the women. Then you will meet Jada and she will tell you her number. So you have Illona, blonde, 8954 Moana, red, 12176 and Jada, black, 5777. Also, the painting of the lady with something scratched out had a rose in her hand. I don't know if this is a requirement for the lock but you click the glasses on her wrist until he figures it out. That is something you have to solve. You've talked to Igor once and before you trapped him you should have grabbed a jar of "heart jelly". You must go back to him and request more information. Give him the jelly and he will tell you a riddle: 3x the white moon, 2x the red moon and 5x times the black. So Illona, 3x8954=16862 Moana, 2x1217=24352 and Jada, 5x5777=28885. Added together is 80099. :) -Answer by:stuves
Getting the exact same thing. I have done everything as well.
I am stuck at the same spot I did and re -did everything getting angry now LOL
Put it with the shovel
Ok in the shed ia glass jar grab that you should also see a black net on a grave stone grab that and go to the stinky stuff outside the shedd. take the jar and the black net and put it together and on the stinky stuff. after that go to the kitchen with the jar covered with the net and put it on the man in the kitchen.
What shovel?!
Ok the combination is: SE - E - N - SE - N - SE - N - E - N - S - SE - E ... good luck!
I enter that code and nothing happens. What am I supposed to do afterwards?
You have to get the code in the game first. by holding a paper up to the bumps, it will give you the codes, then go back to the picture and try again.
A1: 

Click the bat!
I'm stuck here, too. Ok, I see the answser to the left but what do I DO? Seems nothing happens when I push buttons anywhere. Please be specific - thanks a bunch!
Click on the RED ARROWS (not the grid) to move it around - make the grid look like the 4 shown beside it
Click on the red arrows to move the grid. Make the grid look like the 4 shape next to it.
If you hover over one of the yellow balls, red arrows will appear around it. You have to click on these arrows. So put the cursor on the ball, arrows will appear and lightly (since this game is sooo sensitive) lightly move up to the arrow and click whichever one you want. You won't always have 3 or 4 options so you'll have to re-do sometimes. Just put the balls around until your yellow balls look exactly like that four. -Answer by:stuves
A1: 

Just click on cairo.........that's it
A2: 

It's not "just click on Cairo". They're looking at a map of England. You need to refer to the newspaper articles you found at Mina's and draw lines from the womens' homes to where the "bat" or whatever was seen fleeing. They will all come to an intersection and you'll click there and it'll take you to the next level. Now when you have a map of Europe, then you'll "just click on Cairo". :) -Answer by:stuves
Q: 

Rating: 50%
How do I open the safe on the first floor? I have the papers and he combo but it won't seem to do anything? Now what?
Question from: MUDDHOGG3(14)
I have got it......first you have to take the holes on the paper above the coded-directions and click the mouse button(on both floors) then the mark the directions on the 12 buttons as per the codes.......
SE - E - N - SE - N - SE - N - E - N - S - SE - E ... -Answer by:labhureloaded
SE - E - N - SE - N - SE - N - E - N - S - SE - E ... -Answer by:labhureloaded
I read through all questions and answers and they all said the same thing about the letters. The letters are correct, I could not get it to work until I saw where someone said to make sure it was entered in my notes. When you have the paper on the safe and it is showing the letters, make sure you click and it will be copied to your book. It will say something like I will copy this down. Do it on both safes, and then try the combo. That is all I had to do to make it work.
Look! you have perforated papers . right? now go one step back and put each paper on it's codes. then click onse and let him say: " hm.. i'll recopy that" now again try the combo.it works!
A1: 

A2: 

Using the painting and the piano scale clues, dip the litmus paper on the test tube in the order from left to right: 1, 5, 3, 4, 2, 6, 7 or yellow, blue, green, black, red, orange, white
A1: 

I don't know it either plz somebody help! -Answer by:alimittenthal71
A2: 

On the shelf there is a guy with a spear thing . take the spear and use it on the head
A1: 

Go to the library and pick up the paper off of the table.
go to the wall plate and place the paper over the raised blocks at the bottom
go to the wall plate downstairs and repeat the step above
use the paper from the up stairs to find the letters downstairs
use the paper from downstairs to find the letters upstairs
the letters are directions of the compass rose
go back downstairs and turn the knobs according to the directions given. I won't give you the combo someone else has given that earilier
go to the wall plate and place the paper over the raised blocks at the bottom
go to the wall plate downstairs and repeat the step above
use the paper from the up stairs to find the letters downstairs
use the paper from downstairs to find the letters upstairs
the letters are directions of the compass rose
go back downstairs and turn the knobs according to the directions given. I won't give you the combo someone else has given that earilier
SAME PROBLEM... ive been trying to pull down the lever in the boat but it always says that he cannot do that.... help!
Put three pyramids in right order.it will open hidden path and then try it
I'm having the same problem...i did the gold/blood part...turned the water to sand...set up the pyramids and got the lights...i even opened the secret door and got the boat down into the cave....but it wont let me go down there at all...it says "it seems I havent inspected everything", but ive been to every room and clicked on everything I can click on....did you find the answer yet?
You need to knock down the wood that is holding the boat and then put your pilur in ther spot and use the long stick 2 roll the boat off -Answer by:anigrams
A1: 

You need to put the flys you have caught in the glass jar, hold the jar and click on the butler
You have a puzzle on the lock,then on the left you will see a image of that puzzle. Just look on a image and do the same in the puzzle
Well that's not helpful could you be more specific?
Click on the RED ARROWS (not directly on the grid) - then the puzzle will move around until you make it look like the 4 beside the grid.
The yellow circles inside the grid need to look exactly like the yellow circles kind of in the shape of a four next to the grid. That's an example of what you need to do. There really isn't any way to cheat at this unless we did it a million times and found the quickest way. It took me a little bit but it was easy, just be patient and keep moving them over up and down until you get there. -Answer by:stuves
Damn I have da same probs too outta here vl sumbody help us
I have clicked the bat until he needs a transfusion. What else? I have seen that on the southeastern pt. of the star a shape appears, but what does that mean? Help? I am really stuck.
OK, I click the bat, and click on the star point. I click on an opposing point of the star, and they switch. I click the bat, and another symbol appears. I repeat until all symbols appear. Then I continue in the same way with the inside of the circle: click the bat and rotate the circle. All symbols and writing are present. Now what do I do?
You need to get the page from the book on the shelf next to the window. If all of the pieces and the jewels are glowing, you should be able to read the book.
You'll know when you're doing this part right when everything in the circle changes. The jewels (only the ones in the circle) will get lit up, the triangles will get other white lit up triangles within them and the spaces in between the triangles that make up the circle will get writing in them. You just have to click on these things and rearrange them over and over until they all have something. -Answer by:stuves
A1: 

Put the flies in a jar then roll it to him
A1: 

I have all the answers but send full questions. -Answer by:vicksa
Q: 

Rating: 50%
I have the bowl of blood but it said iI need a source of light. What and where is the light?
Question from: junebug(61)
A1: 

Now you will able to move inside the castle. In the corridor you found a curtain cord and a fur coat. Move to the left door of corridor. Here is the gate for crypt with a puzzle. Solve it, to use the combination of the colors on two panels in left side of the window, upper and lower corner. On the upper corner start the color combination from left with Green, White, Blue, Blue. And the lower corner from top with Green, White, Red, and White.
After the gate opened, enter in it and click on the first coffin which is in front of the stairs. That coffin named is “Moana” 12176. Be sure to click on both name and number on the coffin. When you uncover the coffin you received a report in your inventory, if you don’t receive a report click again on the coffin cover and click on both name and number.
Move to the next coffin. Left from Moana’s coffin, which is useless but click on it. Now move to the third coffin, this is Illona’s coffin repeat the same procedure of the first coffin and you again got a report from it, “Illona” 8954.
Go to the next coffin use axe on it. Now move to the last coffin, click on it to uncover, in that coffin you saw Harker. Click on it and got Harker’s journal, a book and glasses of Harker. Now combine the spike with hammer and use it on Harker’s body.
Now go back to the corridor and enter in to next gate. This is a big hall with carpet on the floor and many portraits on the walls. Go to left side of hall you found a large portrait of Dracula. In front of the portrait you found something on the floor. Click on it, and move to the next portrait which is covered by a curtain, pull curtain’s cord to remove it from portrait. Click on the curtain cord to get it.
Go to next step, in which you saw a cabinet with some shield, click on it has a lock. Click on the lock, VH says “some information missing”. Move to the next step here you saw two gates, one gate is locked but you can open the second door. From that door Jada will come out in the hall.
After it goes to the coachman, take the jar of jam from inventory and talk to him. Return back to gate which has shield and locked. Click on it now you are able to unlock it enter code 80099 to the panel and the door of the cabinet is open.
Get the coat of mail and crossbow from it and click on the shield. You got the last puzzle of the game, on the centre shield click on the moon type half circles to move them. When, they facing each other, leave them on to their position. Now click on any arrow under the small circles for fifteen times. If you did it correct, you got the Pelor shield. Use the vase (with blood) on Jada’s door, then auto movie starts.
Now click on the Jada’s door again. You will able to move in. Pick the grease pot from the floor, near the dead man’s standing statue. Use the arrow with guitar, you got a wire. Combine it with crossbow and crossbow with arrow here you have the weapon is ready for fire.
Move to the coffin with axe in your hand click on it. You found a picture of Jada in it. Now come to the next coffin and use the axe again on it, in this coffin you found a key and a book. Come back out from the room. Use key on second door which is locked. -Answer by:vicksa
After the gate opened, enter in it and click on the first coffin which is in front of the stairs. That coffin named is “Moana” 12176. Be sure to click on both name and number on the coffin. When you uncover the coffin you received a report in your inventory, if you don’t receive a report click again on the coffin cover and click on both name and number.
Move to the next coffin. Left from Moana’s coffin, which is useless but click on it. Now move to the third coffin, this is Illona’s coffin repeat the same procedure of the first coffin and you again got a report from it, “Illona” 8954.
Go to the next coffin use axe on it. Now move to the last coffin, click on it to uncover, in that coffin you saw Harker. Click on it and got Harker’s journal, a book and glasses of Harker. Now combine the spike with hammer and use it on Harker’s body.
Now go back to the corridor and enter in to next gate. This is a big hall with carpet on the floor and many portraits on the walls. Go to left side of hall you found a large portrait of Dracula. In front of the portrait you found something on the floor. Click on it, and move to the next portrait which is covered by a curtain, pull curtain’s cord to remove it from portrait. Click on the curtain cord to get it.
Go to next step, in which you saw a cabinet with some shield, click on it has a lock. Click on the lock, VH says “some information missing”. Move to the next step here you saw two gates, one gate is locked but you can open the second door. From that door Jada will come out in the hall.
After it goes to the coachman, take the jar of jam from inventory and talk to him. Return back to gate which has shield and locked. Click on it now you are able to unlock it enter code 80099 to the panel and the door of the cabinet is open.
Get the coat of mail and crossbow from it and click on the shield. You got the last puzzle of the game, on the centre shield click on the moon type half circles to move them. When, they facing each other, leave them on to their position. Now click on any arrow under the small circles for fifteen times. If you did it correct, you got the Pelor shield. Use the vase (with blood) on Jada’s door, then auto movie starts.
Now click on the Jada’s door again. You will able to move in. Pick the grease pot from the floor, near the dead man’s standing statue. Use the arrow with guitar, you got a wire. Combine it with crossbow and crossbow with arrow here you have the weapon is ready for fire.
Move to the coffin with axe in your hand click on it. You found a picture of Jada in it. Now come to the next coffin and use the axe again on it, in this coffin you found a key and a book. Come back out from the room. Use key on second door which is locked. -Answer by:vicksa
A1: 

TEMPLE
In the temple you saw three pillars in right side of the temple. Pick lantern from inventory and use it with middle pillar. You found eight pyramids in the left upper corner and a mechanism. Use 1st left sided large pyramid on first place. Use left sided 2nd middle size pyramid on second place. Use left side 4th small pyramid to the third place. Now click on the arrow of left side of the screen on the up side. VH says there perfect. -Answer by:vicksa
In the temple you saw three pillars in right side of the temple. Pick lantern from inventory and use it with middle pillar. You found eight pyramids in the left upper corner and a mechanism. Use 1st left sided large pyramid on first place. Use left sided 2nd middle size pyramid on second place. Use left side 4th small pyramid to the third place. Now click on the arrow of left side of the screen on the up side. VH says there perfect. -Answer by:vicksa
A1: 

You have to rearrange the jewels on the five tips until they light up. I can't remember which one goes on which tip, but keep moving them around from tip to tip and you'll see each one glow around the rim when it is in the correct place. When all five are placed correctly you will have finished. -Answer by:weebeebug
A2: 

The jewels will light up, yes, but that's not when you're done. You also have to switch around the triangles and the outside of the triangles that make up the circle. The triangles will get white, lit up triangle drawings in them and the quarter circles will get white, lit up writing. When everything inside of that circle is lit up you should be done. -Answer by:stuves
A1: 

There are a lot of combinations in this game. It is a puzzle game. Please be more specific. -Answer by:stuves
A1: 

From top point red, black, blue, green, and white
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Connect head of pick to stake and hold while chopping on rock wall.
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The key here is the song the professor's wife hums. Van Helsing records the notes in his Documents section (C,G,D#,F,D,A#,C2). If you then look at the black and white picture on the wall with the chemical formulas, each black and white line corresponds to a note on the piano, starting with C on the left and going by half tones up the scale to high C on the right (C,C#,D,D#,E,F,F#,G,G#,A,A#,B,C2). You need to take each of the notes the wife hums, find it on the black and white "keyboard", look up the colour of the corresponding chemical formula and dip the paper into that colour. When you have done all seven you will have the combination to the safe. -Answer by:weebeebug
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At the top left hand corner start the color combonation from left with green,white,blue,blue then start the bottom from the top with green,white,red,andwhite after you get in to the coffins make sure you read every thing your eye shows up on and when you get to johnaton harkers coffin use the wooden stake and hammer on him
If you have already entered the proper SE code etc go back, make sure you clicked on the pieces of parchment that the holes are on with the mouse, VH will say he must copy it and it will go in your reports, then go back to the the dials and move one out of order and then move it back. this game is VERY picky...once you have done that it should work. everything has to be done in order or it doesnt work
I agree with above answer. The game will always tell you when something is done and will always tell you when you can't leave. You have to just get it right. Your report or documents should have the letter sets found in the latin things. You just need to make sure everything matches perfect. -Answer by:stuves
About this one,the papers you will be collecting along the run inside one of the rooms upstairs will be need to open the volt downstairs, upstairs you will find a room with a weird encryption on the wall,you need to have the paper then click it to the wall then Van Helsing will copy it to his notebook,go downstairs and go inside the room with the volt on the wall,the remaining paper will be used to get the remaining code..again Van Helsing will have a small speech..SE-south east, E- east, etc......then upon completing the compass, the volt will open and vwalahhh..A KEY!
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You flip the years and enter them that wasy like 9 makes 6 and so on.
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Chang colors of the four strips in two box in puzzel's left side. from left to write change color in to White, Green, Blue, Blue. Then top to bottom White, Green, Red, White. -Answer by:vicksa
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When you put the paper over the compass directions, be sure to click it to get the dialogue similar to "I must put this in my notes." Do it for both pieces of paper. You must have the compass points in your notes before the safe will open.
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Look! you have perforated papers . right? now go one step back and put each paper on it's codes. then click onse and let him say: " hm.. i'll recopy that" now again try the combo.it works!
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You have to go and talk to igor and give him the jam jar.then go back and put in the code
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The pyramids go below the forms, then keep moving the lantern and the up & down direction until the shadows of all 3 pyramids fit perfectly in the forms.
I had the same problem make sure that you have all the measurements are right reading all of the numbers in order, then you should be able to get the nails in. This should get you through to the next step
Try taking the wood and the nails off and then put them back on, It happend to me and I did that, and it worked. -Answer by:debodebbie
After placing a nail you must hammer it in you have to do this one nail one hammer, one nail one hummer, one stick at a time
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You have to open the safe in the room on the first floor and get the key
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Grab the fork thingy by the gravedigger, find the tomb of J B Lemon and his wife. Figure out their ages and flip them upside down. Put the two of them together ( 4 digits ). That will be the combination to the shed. Make sure you grab the shovel and iron bar (that's all you will get there)



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