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Friday, 1 June 2012
Command & Conquer: Red Alert 3 XBOX 360 Questions & Answers
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Command & Conquer: Red Alert 3 XBOX 360 Questions & Answers

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Command & Conquer: Red Alert 3

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How do you pick up troops from the century bombers?

Get the bombers in the air field build your troops select a group of five then hover over a bomber there should be an arrow pointing down at the bomber click on it then the troops will get in
Land your bomber into the airfield, once you do that, just get your units and right click in the bomber.
You can't unless you have an airbase somwhere near the troops. Then you could send them to your airbase. Or else you can't
Get your infantry. then get 4 century bombers and make sure they are on an airfield. then select the infantry and click the bombers,then to unload is the bombers' special
They have to be docked at the airbase to pick up troops.
When they have landed at the base then you can select to put them in to the bomber.
You need to choose the units and click for them to go to the bomber while it is in the airfield.
The century bombers need to be landed on an airpad in order to load units. That works like garrisoning a building. In order to drop units you need to select the bomber and use its special ability, Paradrop I think it is called.
Command your troops into them.
A10:
0-5
You dock your century bombers in your airfield. Then click on the infantry units you want and then click on the bomber. this will automatically send them to the bomber
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Can you remove terror drones from the shogun executioner?

Yes, send it to a repairing area
Rush a mecha bay core to the executioner, unpack it and it should get rid of the pesky soviet bugger
Can terror drones even attach on it? but if it does, i'm guessing either bringing it in to repairs at mecha base or docks, or get shot at by Tesla.
Yes you can by moving it near a meacha bay or a docks
YES, there is a possible way but it takes a lot of time set up a mecha bay nanocore near the Shogun Executioner.
Move it close to your weapons factory - once it is restored to full health the drone should be removed
They eventually die inside the shogun
Just bring it back to your war factory(sorry I dunno whats the name of japanese war factory) or if you have a allied warfactory then create a multigunner then mount an engineer to it then let the mutligunner follow ececutioner to repair it. and for the fastest regeneration of shogun executioner just put it near a tesla coil but not too close cause the executioner will destroy it instantly. the tesla coil's attack will regenerate the life of executioner quickly.
if shogun executioner is near any tesla attacks then considered that executioner invulnerable or simply IMBA!
U can't its impossible -Answer by:mishahir77
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How do you take out the russian general?as soon as the premier gives the order my base gets bombed flat from all sides

If you are talking about Krukov(purple units) I always put tesla coils in his base while he is still your ally, then when the premier gives the order all my teslas destroy his base
Send natash and 10 twin blades to krukovs base before you get the order to kill him. natasha waits on the hill by the science center and the twinblades destroy the MCV
I send Natasha to take out the V.I.P bunker and surround his mcv with a couple of stingrays, and by the time he retaliates he is already destroyed, this even works on hard
I always get an enginner next to his mcv then I have 10 tanks take out tesla coial by vip bunkerer then when become enemy I capture mcv and hammer tanks take out vip bunker
Build tesla coils round vip bunker and destroy nearby defences before order goes with force attack then send engineer by mcv
There is one building that if you destroy krikov dies and everything else that belonged to him turns to you --- very useful
I would always send a engineer to his base then wait with 5 tesla tanks and then when the give me the command BOOM I take him down and win
:)
Just build a whole bunch of flak cannons all around your base and mostly near his base because his kuroves will come from there and remember its a allied airbase your attacking so it kinda clues you in on the whole flak cannon thing
Well, when he stole my money, I got REALLY mad at him and sent over 10 Twinblades and started forcing them to attack anyway, far before the command was given :P
A10:
0-5
Use kirov airships and dreadnoughts to pound genral krukov into the ground
A11:
0-5
Very Simple:

1. As you build your base, place many many falk cnannons around.

2.Don't forget tesla coils!

3.Wait...

4.KABBOM! Take that kirovs!
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Im stuck on soviet 3rd mission because I keep dieing because I run out of money a bit,any advice?

Build more ore collecters
Build an barracks and build some units then just let the money flow in
First spend your money on defences and ore colectors.then atack
Dont build a massive army build defences and make ally attack until you can afford it
Is that the one in geneva?
take over the banks. there is one undefended to the left of your base.
Line the front of your base with tesla coils and alot of flak cannons to stop the allied aircraft fleet. after you have built adequate base defences send a sputnik or a MCV on land next to Oleg's base and train engineers to capture the swiss banks which bring in credits and more units
Move your base towards your friendly army
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How can I get through the mission in rage of the black pearl when my co-commander's cannons doesn't attack some enemies that are attacking?

A1:
The commander will likely to never do anything usefull. Leave him to be the defender. Build a huge force while the commander defend them
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I need help on 9 level empire rising sun?

A1:
If it is the mission where you need to destroy the twinblade with contanier then just get shogun exituner and yuriko omega to the place where the twinblade vill stop (the choopers destination)
A2:
Send 10-20 Jet tengus to attack da thing
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Is there a way (any way) to disable the co commander option in Red Alert 3?

A1:
No!
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How do I keep the allies from destroying the science weapon lab on mykonos?

Before you take over it send a mcv or something to build things then bulid lots of towers (both land and air) and any units you can.

you can if you wish to (i did) build loads of towers and loads of units then take over it, the map enlarges and revels more allies send your units (and use superpowers) to destroy the bases, and there you go all you have to do is wait for the time to go down.
-Answer by:yoitsme
Make lots of air defence and tesla coils
Capture the lab and then build loads of teslas and flak cannons around it or build a war factory/baracks next to the building and make loads of units.
Take out the base near it and build ore mines and build war factories and build twinblades and have your co-commander secure the area.
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In circus of trachery (the soviet 2nd mission) the objective 2 is not full the objective says to only destroy the generator and dojo?

A1:
I got past it to destroy every thing

try it
A2:
Destroy the dojo first and then kill yoriko omega and then take out the generantor tell the co-comander to sen natasja to destroy the mcv
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Can you by thr sovite time machine?

A1:
No you cant buy the soviet time machine
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How do you beat chapter 8 for the rising sun? can do it!

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What is best to build first in a multi-player match,depending on what faction your using?

A1:
If your playing wit the Allies or the EOTRS I suggest STRAIGHT AFTER you build a power plant/instant generator get a refinery. Than you can smash every one cause you get vehicles building and airfield(if your playing as Allies). If you are a Sovieter, build a crusher crane or whatever STRAIGHT at the start because it improves your building time AND its the only way to repait your navy or ground vehicle troops(unless you captured like a armor factory or a mecha bay or docks or naval yard if its close with your engineer).
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How do I beat pearl harbor as rising sun?

A1:
Get the planes and clear a path for the engineers.I suggest you have half on one engineer and the other half on the second
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Where do I submit my cheats on the xbox?

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Can you get unlimited units by cheats!?

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In the allied army how do you destroy the power stations with just hhe spies and no money?

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Rocketer can fly higher than the fire of the Flak Trooper is not? how? in the game "red alert 2"

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How to destroy bridges?

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I need help to kill empoer but the rising sun are attacking me hard part where
you build your base.?

You are probably trying to build your base in the normal way. Not a good idea. your most inmortant structure to build first is a Super reactor as you get access to tesla coils. Also position your apocolypse tanks near the edge of your base. Build Repair yards as you can build more Tesla coils and flak canons faster. After you have secure base defenses, build away.
Send lots and lots of twinblades
Take your mcv and then move it to the water behind your co-commanders base itll be safe there from the empire of the rising suns long range artillary vehicles
Make flak troopers and conscripts and garrison them in the buildings near the oil derrick, then set up some sentry guns and Tesla coils to support your troops, then build as normal
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This is a 1v1 map, there a 4 bridges and one land part connecting the two. How do I blow up those bridges I saw a perosn do it online?

Select units. Hold down control and click on the little house thing next to the bridge. The bridge will blow up.
Use the orbital Dump
Force attack which is ctrl key if you are using the computer.
On xbox use RB and double select a piece of the bridge.
Play as the empire of the rising sun and use a final squadron protocol on the bridge that should take care of it
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Are you able to build more than one structure from the support tab at the same time, and if so how?

If your playing the soviets, build a crusher crane. This gives you access to a additional construction que. Other factions can only build one structure at a time.
As allies, build MCVs to build additional command centers, and each will give you an additional build tab. Additional command centers also give you another tab for the russians, but I usually build Sputniks. You can also do this with the japaneese, but they build nano-cores so fast I never bother.
You will need either another mcv or the soviet crusher crane to be able to make two structures from the support tab.
If you are the soviets build a crusher crane and you will be able to build 2 structures and 2 base defences at the same time
All of above are true, additionally when you're playing Soviet's campaing, you may build more crusher cranes (as many as you wish, if you can afford them, their number is not limited). Each one will grant you with additional build queue. This means that e.g. if you build 5 crusher cranes, you have 6 build queues totally (5 cranes + your MCV). Also, many people forget that crusher cranes have ability to repair damaged vehicles of any type, which is often more profitable than just crushing them !
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What unit do you send to destroy the Statue of Liberty in the soviet last mission..?

Dread noughts with air escorts 7 twin blades BUT destroy the air base  first  use the vaccum(ultimate weapon)
Try the kirov airships, im pretty sure it works but I did it a long time ago. alternatively, use twin blades and bring an apocalypse tank with each one and drop them off on the island and let them do their thing
You can send any unit and vehicle :)
Well I just used a combination of kirovs & dreadnots
Just send lots and lots of dreadnoughts with their stance set to aggressive plus use the vacuum imploder when you can on the statue
All you do is send 12 dreadnoughts thats what I did
A Dreadnought invasion with support of land troops
Get Natasha and max her to star-rank then send her to the back of the allied mining operation.
She can call a air strike on the statue from there.
But look out and take down the turrents first
Well what I did is I used the vacuum imploder to destroy the allies power plants then I quickly sent a twin-blade over the airfields and used orbital drop on them until they blew-up then I put some apocalypse tanks (about 5 -7) in twin-blades (don't worry about the defences the vacuum imploder should have destroyed all the power plants) then ANNIHILATE!
A10:
0-5
Just destroy the allied base then send loads of units air, land, or sea.
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I cant kill the emperor cause some tengu shoots my conispt at begining or when I get into the graden how do avoid it?

Wait a while near the Tengus until Dasha contacts you. You will get an objective to destroy a near by building which will attract the Tengus as soon as it is destroyed.
Create a distraction by blowing the building up at the bottom of the map
You cant go the quickest way as you die you have to go a long way around to the left then create a diversion and then go kill him :P -Answer by:yoitsme
Well, what I would do is find another way or use an support
power
All of the above except the last 1 ( not this one, the one above!) because you don't get super powers untill you have a base, which is AFTER you kill the emperor. :):):):):):)
Create a diversion by destroying the building at the bottom of the map then you can kill the emporer
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Is there an easier way to destroy the Mt Rushmore Firebase?

Use cryocopters to freeze Ackerman's limo
position a garrison of javelin soldiers between Ackerman and the northern border of the map to stop the apollo fighters from attacking your cryocopters
use the century bombers to dispatch engineers to the power stations
use the century bombers to drop javelin soldiers on the cliffs beside your base and walk them up beside and and behind the enemy base to take out the power and tanks, with engineers to heal them
destroying the rest of the base is easy after that
i finished the mission pretty easily this way and I didn't even build a war factory
OKay, get access to the century bomber. Use vindicators to destroy as many of the lightly defended multigunner turrets on the left of the map first. It takes about two vindicator hits with the upgraded bombload from the advanced air force secret protocol. Once the anti-air presence on the left of the map is almost destroyed use the centuries to fly to the rear of the base and hit the turrets and power plants. Make sure to load them up with troops for airdrop, and bring tanya because the building are close together and she can go from one to one before the turrets get a chance to lock on. Take down enough of the generators and the turrets go offline. Now you're free to hit them with everything you've got with minimal resistence.
Most important thing, don't forget your base. They will try to take you out the whole while, so build up a lot of units to protect your base. Especially mirage tanks that can cloak until the enemy is in range and unsuspecting then go to town.
Build the last bomer units there great to destory the power ting
Century bombers is more convenient in focusing your money to build instead of splitting your resource to make vindicators..//just make a couple of spy and get cloak by a single enemy soldier standing near your original boot camp...now after the spy is cloaked position him near the power generators (it should be easy coz theres little to no dogs at that area) when you have build enough century bombers(about 8 units should be fun)have them flying around the most north east area of map or just behind enemy camp just far enough from being detected by anti-air...when all is in position order your co-commander to attack the front of the base to draw away the fighter planes...then order your 1st spy to sabotage a power generator ( this will affect all base power and disable all powered anti-air) then let your century bomber attack the structure...bombs away!... you can do all this and use century bombers to drop an engineer to capture bonus structure while making more units
Yes, DEFINITELY. Use a spy, load him on a century bomber, paradrop him in the way of the limo. :D Bribe the president!

It worked perfectly fine for me, and now there is NO TIME LIMIT, and at the back part, the president was SUPPOSED to chronosphere to the helicopter. NOW BECAUSE HE IS YOURS, HE DOES'NT!

Destroy the base slowly now, take your own sweet time!
Ive got a way that I dont thimk anyone will have found to stop ackerman and it will take minimal time and money:
Its as simple as this build a 1 or more turrets near the edge of mountain where the first building he enters is and he should (he has in all my playthroughs) try to avoid them and instead drive off the cliff, he will drive across the battle fieldon to the rushmoore faces!

ps. dont worry nobody targets him
Use a lot of mirage tanks to destroy the rushmore firebase
Heres what you have to do.. first protect your base..
second make several spies (6 would do the tricks), use vindicators (2 would be enough, you would used it for pres. ackerman before he would bound to his chopper, after you managed to destroy the firebase) then make several century bomber ( 4 would be enough, but you could used 8 to finish the mission faster)

heres the plan.. command your spies to infiltrate the ackerman generator.. den command the other commander to attack ackerman's base to create diversion.. then command your century bomber to hit the firebase, but make sure you command one or your spies to infiltrate one of ackerman's generator ( to shut down his anti- air to protect a bit your bomber just be aware to used one of your spies, once his power comes back..

hope this would help buddy... enjoy the game..
and oh gemma atkinson is hot (eva mackenee)..hehehe.
My answer is that you build Century bombers and keep bombing until the base is destroyed! BUT WAIT! Get Multigunners to destroy the limo.... but it might not work.....you might need to use cryo-copters to freeze it. So the Multigunner has two uses! 1. Destroy the limo
2. Protect the cryo-copters
A10:
0-5
Drop engineers with the century bombers to capture the heads power structures.use your century bombers then bomb the launch facility. then use your apollo fighters to take out the presidents helicoptor
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How do you destroy the premiers vacum imploder?

U can either bonb it using centry bomer with the plane upgrade or use the cromosphere to put 3 to 5 mirage tanks at the back of the imploder but make sure the iron curtain is destroyed first
You can use orbital bombardment
Easy way to destroy the imploder is your support power. the obrital Dump works and cause half a damage to anything.
I Personally like capturing and thus using the vacuum imploder. In you barracks, train natasha and 4 engineers. In your naval base, create 2 dreadnoughts for long range bombadrment, 5 akula subs for protection and 3 bullfrogs for anti-air and to carry your troops. Then send your naval force to the premiers naval base and bombs away. then canon natasha and your engineers to the imploder (beware of Maoi heads) and capture it. Really helps to have an ultra weapon on your side!
You can build up a force of 15 twinblade copters then some Migs for protection and focus all firpower on the imploder then use your orbital dump to take the buildin 2 about half HP. thats what I did
You can use orbital dump from your top secret proticals menu and that does the trick
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How do you get gyrocopters to transport engineers into the control buildings?

A1:
You cannot put people in cryocopters but you can put them in centenary bombers and paradrop them out
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Hi i'm on the mount rushmore mission,but ive looked it up and states to upgrade to century bombers from your construction yard I cant find it any where,how to upgrade!?

On the strucure tab at the bottom middle is a sign click on it
To upgrade to century bomber you have to go to your constructions menu.select the box that if you were the Soviets you would build a crusher crane and select it.then you will need an airbase to make a defense beurue. then repeat the first steps and voila!
What you do is use the heightened clearence then once thats done you go to the same place and click max clearence and once thats loaded you will be able to make century bombers. also keep apollo fighters for when Ackerman gets into his helicoptor
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The Magnetic Satellite protocol, how can I move it?

A1:
Summon it then click on the magnetic satellite then click were you want it
A2:
Press the green circle and press again where you want to move it
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I cant move the engineers in to my power plants. on the North sea mission I do not have the Co-comander or does not work? do the engineers move on there own? or do I have to contral them?

Select the power plant in the select menu you should see a special ability called co-commander strike select this and the engener will run in but clear nee that power plant first as they easly die then have a look around to see which guns are off line then go to that power plant and repeat for all the simple send tanya to c4 the rader ship
A1 is correct select power station, right trigger then co-commander strike A J CORNYCOBB
HERE'S what you do after Jenny McCarthy kills all the foot soldiers, UNselect her (circle) You don't need any unit selected. Then, click on the powerplant ITSELF (x), then press R2, this will bring up the option you need. then press x to do it.
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I cant play because they are asking for activation code.It wont work ...?

A1:
Not sure if you've already solved the problem, but some copies of RA3 were shipped with the last number/letter of the activation code missing. you can contact EA or try to guess the last number/letter (a-z, 0-9)
A2:
All of the 3 last digits of all serial codes for RA3 are the same. RLD (At least, that is what I am told.)
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How do you build tesla tanks?

You cannot build tesla tank in skirmish "by default". But in campaing, soviet war factories able to build tesla tank. With world builder, you can place campaing war factory in your map (soviets have 2 different factory type, default is using in skirmish, other one is using in campaing).
To place campaing war factory to your map: select "place object">by native type>soviet>campaing units> war factory and place it on your map. That factory is good for placing center of the map.
You don't they are an experimental unit on this game. Try to conserve the ones you get in the soviet story.
The soviet stingray is close to it so you can use that
Capture an allied war factory, build a multigunner car, and put a tesla trooper in it
If you use a hammer tanks leecher you create new types of vehicle by killing either your own or other units this means that you can steal the wave force cannon or oni laser from EotRS, OR you can destroy a stingray to make a powerful tank that fires both a tank cannon and a tesla gun it also moves and fires faster than a normal tesla tank

ps this is very useful for creating artillery that can protect its self at short range, and for creating faster but slighter weaker apocolype tanks
Maybe at red alert 4
Red alert 2 or use a hamer tanks beam on one of your tesla tropers on red alert 3
On easter island capture one of the premiers war factorys. you can then build them instead of hammer tanks
When I had red alert 3 for my computer in 2007 verion, it was much better and you could build tesla tanks and there was not a limit to haw manny units you could have.
A10:
0-0
You cant, thats why the co comander asks how you get them
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I cant complete mission in the north sea cant capture the power plants on second radar ship.?

Have tanya kill the guards around the nearest powerplant, use her timebelt if she gets hurt bad, order your co commander to cap that powerplant, then head to the farthest south one, killing all the guards at the intersection, but dont get close to the guns, and repeat, each powerplant will bring down the next set of guns and allow you to move on. Bad news now: if you cant complete this part, youre never gona finish the campaign
Ya what if there is no co commander? I dont even have the co commander option with L1
Kill all the guards and then put 2 engineers in in 2 multi-gunners or another transport drop them off at the power plants wait until they are both there then tell them them both to go in
Clcik on the generator that you want your co commander to capture then click on execute
I do not have the option to bring up the co-commander menu either (hard difficulty, ps3 version). I hold the co-commander button and no options come up. is this a known bug in the game?
I have the same problem on my ps3 version I can't get the co-commander option at all and also you can't command the engeneer so is it a bug
It has to be a bug, I dont have the option to control the eng. (X360)
Click on the generator then open the command menu (RT) and it will have a execute button
Its not a bug its supposed to do that
A10:
0-5
This drove me nuts for ages, but I found the execute command in the menu you would usually use to construct buildings etc. One the Xbox 360 this is the left trigger
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Does any one have an idea of how to get Allied armor across water with out the Teleport Super Weapon?

Capture a soviet airfield and use the twinblade to carry light armor across water
Since the allies don't have a form of vehicle carrying transport like the soviets do, your best bet would be to send a prospector or mcv across the water to set up a forward war factory on land.
The soviet twinblade can carry any armour as long as its not heavier then the apocalyps tank
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Can you play online?

Yes
Its called co-op :)
Yes you can if you go to the main menu and click multiplayer or somthing then you click on "play online"
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How can I get more money?

Make 1 person on your team that's not rising sun and if the map has 2 ore places in each "territory" then make a ore refinery in the person on your team's ore place
Always build lots of refinerys at the ore mines on the battlefield!
Expand to as many ore mines you can find. you can use your engineers to capture oil derricks which give you plenty of cash
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How do you get more than 50 units?

You get lots of money and ore refinerys then buy low priced but good infantry.
Type in A B RT LT XX Y X A
Y,y,x,b,a,l,l,down,up
I cant answer 2 da question so I will ask 1 question where do you type in the cheat code in the main menu or during the battle
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Is it possible to increase your initial resources? Let's say I wanna have $200,000.00

A1:
Make and secure lots of ore refinerys
A2:
Build ore refinery city!
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I cant complete it because its not giving me enough time, is there any cheats for time limits?

A1:
I'm not sure if you mean the final allied mission where the premier must be destroyed before he launches to space...? anyway if that is the mission then you need to start early and start destroying those iron curtain as early as possible...one way of doing this is after the 1st objective of establishing a base...you and your co-commander will get 4-6 mirage tanks depending on the level of difficulty try to preserve as much of those tanks as you can (by sticking close to your co-comanders tanks) after that while building your base and after the map has expanded... get the your surviving mirage tanks ( 1 or 2 should be an elite rank by this time) to cross your side of the bridge and wreck havoc on a not so strong units yet at the russian base...you may be able to destroy a single base on that corner and an iron curtain that early while establishing your base and getting ready to build century bombers ( 8 units at least) do dont even build tanks just move your base behind those buildings and load the buildings with 2 peacekeepers and all javelin soldiers(make sure you have build ore miners before you move your MCV) protect your buildng with just the turrets dont even waste your resource on prism tower..you also need 4 apollo fighters to help support your century bombers while coming from bombing orders coz those migs follow them and will take down your bombers ..you need to preserve as much as you can coz you need at least 16 unit at the final assault to the premier before time runs out... by the time all the iron curtain is gone ...you should have your super weapon ready to fire ...once the red glow is gone on the premiers base then use the super weapon ..when its almost finish...start deploying your century bombers ( maybe 2 times) before the time runs out...you will be the one destroying most of the iron curtains and Krukovs Super weapon as well.... there is an iron curtain on your co-commanders side at north west base that you can parachute infantry units and can destroy that iron curtain with no resistance...( this will add a few minutes for the final assault) if you can build a chronosphere then its a help but it will split your resource from making century bombers and maintaining your base defense
A2:
Get evry but EVRY force to shot at all iron curtains and defend base (you will need lot of ore ref's
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When playing as allies and you got 2 take out the boat radars how do you get the soviets 2 take over the generators?

A1:
They cant they have no infeltrator unit but you could uze an engineer
A2:
You click on the generators then hold right trigger and click on co-comander strike then they should take over it... -Answer by:yoitsme
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Does any one have any idea how to complete the moscow mission for the sun my shogun guy keeps dieing?

Try to keep a group of meca tengus (jets) and v strikers (helicopters) with the shogun exocutioner (The big thing) Becuase the v strikers ,once transformed, will target ground units and the Mecha tengus ,once transformed, will target air units. (NOTE. telsa weapons are really useful because they heal the exocutioner
Do not destroy the Tesla coils and send a group of Mecca tengus(6-8) to assist the shogun executioner. The Tesla coils will heal the shogun and Meccas will provide air support no VX Strikers mainly because they are far too slow and will never catch up.
Hope this helps
If you forget the mission 3 the shogun exocutioner gets fired by anything electric it restoring its helath
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I cant complete mission in the north sea cant capture the power plants on second radar ship, how do I order my co-captain to capture the power plants? I dont have that option

I have this same problem it says use the co-commander options but you don't get a co-commander at this point in the mission so it's impossible to continue
First get tayna and clear the path then thell come
Get tanya to clear way then click on flashy circle at base of generator and soviet enginer will capture it :)
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I can't play online how can I fixed this?

A1:
Have you got Xbox live if so check everything is connected up fine -Answer by:yoitsme
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Is there a way to disable super weapons in Command and Conquer Red Alert 3?

A1:
Either take out their power, capture or infiltrate
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I can't get the game to start on a new computer, Is there some code
to allow use on multiple computers?

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Is there any money cheat code If there is where do you type it in?

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How do you get the command points down as I have hit the maximum and now I cant build anything?

A1:
You can either force attack your units or have them do a run around of the enemy base to help you get an advantage
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Is there a money cheat?

A1:
Try to earn the money dont just cheat because in real life there is no cheat to recive real money
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Please help me with some money cheats?!?! I'm desperate!

A1:
Here is the cheat type (a a x b 1 1 / 2 /) all have spaces
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Is there any cheats for extra cash?

No
In ra3 are NO cheats for evrything no cheats you understand?
You can download a trainer to do this
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How do you do the rising sun missing where you have 15mins to defeat the allies and russians where thaty are always air bombing you?

Build a load of anti air towers then make a load of planes that transform to ground and I mean alot send them in maybe with tanks as well and also use the power to stop the timer and just keep doing that -Answer by:yoitsme
Nuclear missile
Build huge anti-air force
Do wat I do, build a huge load of mechatengus and summon yuriko and just use them for the whole mission. lik destroying aircraft with both units and destroying battleships with yuriko while mechatengus are in flight mode.
You mean the mission with 4 relay towers to destroy in 15 mins ? Build 6-8 Shogun Battleships as soon as you can, then some Seawings in underwater mode to protect them from enemy Avengers and Twinblades. Don't wait, send Shoguns immediately in one group to the northeast corner of the map and destroy enemy shipyard, airbase and rocket towers. Do the same thing in the northwestern corner of the map, destroying everything on land that Shoguns can reach with their guns. Order co-commander to secure some area on enemy territory to reveal map or send some cheap drones there - you'll be able to see towers you have to destroy. Notice that there are 2 small bays going deep into enemy land on each side of their base. Send your Shoguns into one of these to destroy first pair of towers and anything that comes in your way (especially enemy Athenas). Repeat this procedure by sending Shoguns to the second bay and you're done ! In the meantime you may use your nanoswarm on relay towers you're not currently attacking (or order your co-commander to do so) - this will stop the countdown for awhile. If you' re not playing on "hard" you should be able to complete this mission this way in about 5 minutes, and you should lose no more than 2 Shoguns ! To protect your base build some VX fighters, and order them to stand ground - they will serve you as mobile anti-air defences protecting from bombardments. Don't send them on enemy base and don't build any Rocket Angels or King Onis - it's a waste of money, enemy base is too heavy protected against air raids, just concentrate on annihilating enemy base with Shoguns as soon as you can, smaller battles on a sea leave to co-commander. On higher difficulty level you may want to build Psionic Decimator, on "easy" Shoguns will suffice. Warning ! This was tested on PC version, I don't know if it works for XBox !
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Command & Conquer: Red Alert 3
In Red Alert 3, the desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia. The time travel mission goes awry, creating an alternate timeline where technology has followed an entirely different evolution, a new superpower has been thrust on to the world stage, and World War III is raging. The Empire of the Rising Sun has risen in the East, making World War III a three-way struggle among the Soviets, the Allies, and the Empire, with armies fielding wacky and wonderful weapons and such technologies as Tesla coils, heavily armed war blimps, teleportation, armored bears, intelligent dolphins, floating island fortresses, and transforming tanks.
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