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Thursday, 28 August 2014
Scooby-Doo! and the Spooky Swamp WII Questions & Answers
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Scooby-Doo! and the Spooky Swamp WII Questions & Answers

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Scooby-Doo! and the Spooky Swamp

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Level 2 Scooby and Shaggy trying to open secret passage that looks like a hexagon with tree trunks around it and some go up and it says pressure switch but cannot get open?

Use the magnifying glass on the door
Whoever jumps on the first stump (the one that is higher than the others) will stay there until the other one goes to the next one. Then Shaggy or Scooby will stay on that one and the other will go to the next one. Keep repeating this and it will open the passage.
The Secret passage door is opened by using the Magnifying glass. Once through the door and magically transported out a door in the bottom of the massive tree into the Deep Dark Forest, in front of you is a Scooby Door and a YoYo Grapple for Shaggy to get to a large area with a circle of stumps and a metal circle. The key to opening this "Doorway" is for one of the characters to get onto the highest stump and wait for the second character as they automatically get onto the next highest stump (if you are playing one player) If you are playing 2 player, the second player gets onto the second highest stump. The stumps will collapse, after this happens the first character needs to find the next highest stump and get on it, repeating the same action as the first time. This gets repeated 3 times and then the "circle" will open into stairs and a doorway into the ice Sanctuary. -Answer by:gramywheels
Use the magifind glass
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Got stuck at El Muncho. where is the saloon?

A1:
In El Muncho, go through the Ghost Town and use the mattress to get onto the rooftop. Then follow the screen right until you find the Saloon. See video.
See the video: Scooby-Doo! and the Spooky Swamp cheat video Answer Video
-Answer by:tjvance42
A2:
Its in the Ghost Town. Theres a big Saloon sign. You should see it. :)
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Where is the suspicious cabin to unlock?

I have the key...but cannot find the cabin. HELP!
The cabin is right behind where you pick up the key. Good luck:) -Answer by:donna lynn
The suspicious cabin is behind back of the chalet, before you cross the bridge to the manager's cabin/cellar. (Or back across the bridge if you are at the managers cabin) There are three "Luxury" cabins and it is the middle cabin. It has to signs in front of it telling you to stay out. At one point when you first go to the manager's cellar, the screen shows you the cabin, like it does when it wants you to know where something is at. -Answer by:gramywheels
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How do you find the path to the gate of the cemetery?

A1:
It is down a road the leads off from the Town Square (where you started in El Muncho and the Mystery Machine is there.) The first time you go to the cemetery - when your objective is to go there and meet Romero (after finding his harmonica) The gate you want is not the first one you come to when you come back down the stairs, but the second - the gate won't have a lock on it and when you approach it, it will open and Romero will be standing there. If you get confused about which road it is, keep in mind that you will always find it by going to the Town Square which is easily identified because it has the well right in the middle of the square. The road to the cemeteries (both old and new) is down the road straight in front of the well (it will be to the top of your screen not to the left or right) After the first time you go to this gate, it will always be open. You just follow this road and it will take you to a dug out area with a front loader in it (needs Velma to use the switch to turn it on) which you need to get up onto the continuation of the road (path) to the cemeteries.
A2:
The path to both cemeteries is straight off Town Square. Town Square is the town circle with a well in the middle. Town Square is where you started the game (before landing in jai the Mystery Machine remains parked there the whole time you are in El Muncho.

The road you want is straight out the top of your screen from the well. The first time you go to the cemeteries, you will be met by closed gates, but as you approach the gate it will open and Romero will be waiting for you as he said he would at the mansion.

From here you follow the road, you will run into a gate (you open with a "Z" button. Almost immediately you will be met by some bomb throwing Pink Pinatas. I have found Shaggy the best character to remove them. (you need to remove 25 of these to win the game) You are going to meet more of these as you go towards the cemeteries.

As you pass some buildings (and more pinatas) you will see a dug-out area in the road and a front-loader. You will need the front-loader to raise the front bucket to get up to continue on the road so you will need Velma to handle the switch to turn on the tractor. Be quick once the tractor is turned on to climb it and get onto the road.

Keep on the road and the first gate you come to is the "New" cemetery and further down the road, past the twin's hut (Emilio and Esteban) and then at the end of the road is "Old" cemetery.
-Answer by:gramywheels
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How do I find Anna's manager?

Anna's manager is in the cellar of a building behind the Challet. Go outside (out to the back) and cross over one set of wooden railing and he is in the cellar.
But it's close. how do you get in it ?
You don't get in he talk to you from the inside ya ya oh I'm sounding like filapay the frog.
I think the answers you were given were for the the first time you need to find Sergio the manager. He of course is hiding in the celler and you talk to him and bring him all the silly things he asks for. The second time you need to talk to him is to get the Radio Room key and I also can't figure out where to talk to him at. Can anyone who has found him a second time tell us how to find him? -Answer by:gramywheels
I finally figured out where he is the the second time. You have to go to the radio shack which is across the second bridge first and then when you go back across the bridge to the cellar again the white exclamation point will be over the cellar doors so you can speak to the manager. -Answer by:gramywheels
I went to the cellar but her is not talking. What should I do?
I had this very problem, I don't know why he wouldn't talk at first, but I think there may be a glitch in the game. I had to finally completely close out of the game and then start it all over again. Maddening I know. And finally the exclamation point showed up over the cellar door so I could "talk" to Sergio. I can only suggest you try this. Good Luck! -Answer by:gramywheels
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How do I get past the crystals at the ice cave entrance?

A1:
Just hit them and if it turns a different color it's the right one (every time you mess up you have to start again.
A2:
If you are talking about the large crystals standing upright, you need to start by using the magnifying glass to get them to show you the light around them. You watch the order that they light up and throw a snowball at them in that order.
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Where is the blue book found?

Question from: tinasingh(4)
2 Answers +
A1:
Go up the stairs in Costinton's mansion and then turn left keep going and there is a door.
A2:
Go upstairs and go to the left and around to the only room on that side. It have a room full of boxes with arrows on top. (they are indicating which way they can be moved.) The blue book is on the very top of a high stack of the boxes. One box has a Daphne pole/pipe on it. You need to get Fred to move the boxes around so that he can move this box close to the big stack for Daphne to then climb, jump and retrieve the book.
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How do I leave El Muncho and unlock the next level?

It's simple beat the boss (El Scarryochi).
You just keep completing the tasks/objectives, the last one being a 3 part "fight" with the puppet Scariatchi (sp) at the very top of the cemetery. You will then have to choose who you think is the bad guy and then you will be taken back to the club house in the swamp to finish off this part of the game and start the next "level". It is just a new adventure continuing the goal towards getting a taste of Lila's "Stew".
Once you have beaten the giant El Scaryachi puppet on the outdoor stage (there are 3 challenges), you will be asked who you think the bad guy is. After answering, the screen automatically shows the Mystery Machine going back to the club house in the swamp. If you are used to playing First Fright, this game isn't set up with Episodes and levels like it is, things happen fairly organically - you just move from one activity to the next.
To give you a more complete answer than I gave you above, once you return to the Club House after finding out who the "bad-guy" is in El Muncho, you in the character of Shaggy and Scooby , need to go back and check in with Lila in the Swamp. Once again following the the green scent trail - pay attention because it doesn't go back the to the same place it went before, the path makes a Y and you need to go to the right - following the green scent trail.
Once the guys get back to the Club House after talking to Lila, they will check in with the others in the house and then go to the back of the Mystery Machine and using "Z" on your nunchuck open the back of the van and you will find a map on the side of the van and scroll to Howling Peaks and press "A" on the wiimote and it will take the Mystery Inc. gang off onto the next leg of the adventure.
-Answer by:gramywheels
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In El Muncho, how do you get the book out of the glass case?

Push Z
a robe is coming and takes you into the glass
In the bedroom you need to play as fred and push the wardrobe, if I remember correctly then Velma has to do the color coding, and finally when you come back into the stairway Shaggy can grapple into the case to get the book
The book in the case is the 3rd book you retrieve when trying to get Romero's harmonica. You have to get the first two books, the red and blue books before you can get the yellow book(the book in the tank.) To get the yellow book out of the tank in the main room you need to go upstairs to the bedroom. Fred needs to push the wardrobe (on the left side of the bed) out of the way to reveal a color switch on the wall that Velma needs to operate. Once she does, the top pops open on the tank and a grapple circle appears. Shaggy needs to grapple in to get the book and out again to take it back up to the bookshelf.
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How to get to mooses cabin?

A1:
Go to the ice caves at the logging yard defeat all of the monsters inside and go thru the hole in the wall take a right
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New to Wii games. How do I find the dojo? Pulling on lever and nothing seems to happen...

A1:
There is a grappling yoyo area on a platform, where you land is a cog, put it in the machine -Answer by:gamer 10000
A2:
Always pay attention to what the game "shows" you as it starts a new objective. It will usually move the screen around to give you a quick look at where to find what is available for you to accomplish your new task.

Here what you need is on the trees to the right of the dojo, there are some half circle platforms. On one of them you can just about see a "grapple" circle. On the platform Shaggy will grapple to has a gear on it. He needs to pick it up and then put it in the gearbox next to the lever. Once this is done the stairs will lower and you can get on to the business of getting rid of the spiders.
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Is there a way to get into the bank? I have played the game through several times and I haven't seen anything that even mentions the bank. There is a medallion or letter on its roof, so appears that you have to get inside, but the lock stays on the the door for "later"

Question from: gramywheels(76)
1 Answers +
A1:
Once in EL Muncho go left and as soon as you pass thru the big gates look to the left for a stairwell go up it and then thru the window. Have Freddy move the boxes and then jump form the box to the roof and then jump right again and you will see an opening on the roof to get into the bank. Fall through it.
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How do you get to the celler?

A1:
There is not a "cellar" that you need to get into. Sergio is hiding in his cellar but you only need to stand outside his cellar and talk to him, now never go inside. Sergio's cabin is behind the Chalet and across the plank and rope bridge if that is what you are looking for.
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How do you get into the ancient ruins in the deep dark forest?

You have to step on the tree stumps in order. They will lift and when you step on them they will sink. After you get all of them in order a staircase will open.
Theres the big circle with tree stumps around it, step on the tree stumps till one goes down, then your other character will get on the other one. If those stumps dont work, keep doing this process with the other stumps, when you're on the right one, the stone will open leading to a door.
Certainly with two players jump on the first raised trunk and then your partner gets on the next, the first player is then free to get on the next raised trunk.....
What is meant by "order" is that you have to have either Scooby or Shaggy (whoever you are playing) get onto the highest stump and then the secondary character will automatically get on the next highest stump (if you are playing 2 player the second character needs to get on the second highest stump) This needs to be repeated about 3 times to open the stairs. Also the door to get in is at the bottom of the stairs but off to the right just before you get to the bottom. -Answer by:gramywheels
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Where is the sallon to get the gun powder?

A1:
You have to keep going to the right on your screen you will have to use mattresses to jump to the top of a bulding but keep going to the right.
A2:
Check out the answers to this question up above. There are some pretty complete answers. -Answer by:gramywheels
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Stuck at alpine village,once killed yetti's need to follow the scent but cant jump anywhere. been in place with snowball etc but really stuck?

A1:
Use a snowball to put out the fire...it opens a scooby door and unlocks the upstairs door so you can get out on the balcony
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How to find the old radio station?

A1:
Go over the bridge next to Sergio's ( the manager) cabin. You will see a sign that points you to the radio office. If you are coming from the inside of the Chalet, Sergio's cabin, the luxury cabins and the radio cabin are all in the back of the Chalet - go through the door at the end of the hallway where the laundry and storeroom are located and it will pop you right out in back (I think all of the downstairs rooms have a backdoor that takes you out the back of the Chalet) -Answer by:gramywheels
A2:
It is over a bridge that is next to Sergio's (the manager hiding in the cellar) cabin. His cabin, along with the luxury cabins are located behind the Chalet and can be reached by going through the door at the end of the hallway where the laundry room and the supply room are located. You can also get there through any of the downstairs room's backdoor. -Answer by:gramywheels
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How do I find all the animal parts in the chalet?

A1:
In each of rooms 1, 2, 4 there is an animal missing from either above the bed or fireplace and then in room 3 the bearskin rug is missing. Use the magnifying glass first in each room then take a picture of it.
A2:
There is a "shadow" on the wall where the missing parts are
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How to get the last book?

A1:
Push bookcase aside in bedroom to unlock glass casse
A2:
The last book is the yellow book because you aren't able get to it until after you have retrieved the other two. To recap -The red book is found in the upstairs bedroom by using the "Z" button and pushing over the statue's head - this opens the portrait over the bed and shows you the book. The blue book is in other upstairs room. Fred needs to move the boxes around until he can get the box with the Daphne climbing pipe close enough to the stack of boxes with the book so that she can climb, jump over and retrieve it. The last book, the yellow book, you refer to is is found by starting back in the bedroom upstairs and having Fred push the wardrobe to the left of the bed out of the way. This reveals a switch that Velma needs to work, once she has done this then Shaggy needs to go downstairs into the main room. Near what looks like a big fish tank, a grapple circle that wasn't there before has appeared. Shaggy then grapples into and out of the tank to retrieve the book. There you have it all three books.
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How do I get through the crystals in scooby doo and the spooky swamp?

I don't think you can get through the ice things.!
The crystals have to be hit in order - from left to right or right to left continue until the door opens - after that I don't know I am stuck
Stand back and watch the colors and how the flicker then hit in that order
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Where is the secret passage way on level 2?

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After we have gotten the gang out of jail in level 2 what do we need to do next in order to move on.?

A1:
Whenever you don't know what your next "objective" or move is you use the "-" button on your remote and it will bring up the notebook with instructions. But after jail, I think you are suppose to go and find and speak to Costington.

Costington can be found standing in front of his mansion at the top of Keystone Drive. If you aren't familiar with how to find Keystone Drive, it is to the left of Town Square. You cross Town Square past the well in the middle and head to the buildings in the upper left (there is a table with lit candles on it in front of the staircase. Go up the stairs, onto a roof, use a switch (as Velma of course)to open a gate, (it will say "The Detour" on the screen as the gate opens) cross a wooden bridge and go down a ramp, cross the road to a staircase, take it to a roof (you will encounter a jumping Sombereo with a frog underneath - stop him using the "Z" button he will have interesting things to say) jump off the roof onto an awning and to the ground. Head down the street towards the 2 big
gates. You now need Daphne, there is a pipe on the right near the corner of 2nd gate, she needs to climb and retrieve a gear off the awning and bring it to the switch by the first gate. After putting the gear in the switch (simply toss it at it when you right in front
of it) open the gate using the switch (unless you have already done this part) Go through the open gate. You now need to be Fred, go over to the box under the portico and pull it out, jump on it to the awning to the roof - cross the wooden bridge, cross the roof, go
down the ramp and there you are on Keystone drive - go straight ahead to Costington's Mansion (watch out for the bomb shooting pinatas). Have fun!
-Answer by:gramywheels
A2:
Just press - and it will tell you what to do.! EASY PEASY LEMON SQWEESEY
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My 6 year old grandson can't get through the first part where she tells him to go down the path to the dojo. How does he get to it?

The dojo is off to the right of where Lila is at, you go through the swamp for a short while and then you will see the dojo, there is a switch to lower the stairs and then you will fight off the off a group of large and small spiders. Good Luck - I am playing with my 5 year old grandson! -Answer by:gramywheels
I just realized I forgot to tell you you will need to get the cog off a platform to put into the switch mechanism in order to get it to work. Sorry! -Answer by:gramywheels
I reread the answer I gave here and realized how incomplete an answer I gave. Here is more complete information. First go down the stairs off to the left of Lila and her pot. The dojo is right in front of you off to the left. In order to get onto the dojo platform you need to get the stairs to lower. Further on the path you will see a couple of trees with platforms out their sides. On one tree platform you will see a Shaggy green grapple circle. This will allow Shaggy to grapple (Have Shaggy stand in the circle and then press "Z" on the nunchuk) to grapple/jump to the next tree platform where there is a gear. Grapple over and get the gear, bring it over to the switch mechanism beside the stairs. Toss the gear at the switch , you can now pull the switch and the stairs will lower. -Answer by:gramywheels
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How do I unlock the character wheel in the swamp? I released the gang from jail in el munch but when I go back to the swamp, the character wheel is locked.

Why are you going back to the swamp after releasing the gang from jail? This is just the first of many, many activities needed to accomplish getting the chilies for Lila's soup. Maybe I am misunderstanding what you are asking, but if you went back to the swamp right after releasing everyone from jail, you need to come back to El Muncho and complete the other tasks. The next task or "objective" is to speak to Costington at his mansion. The way throughout the game to know what the next objective is, is to use the "-" button on your remote and the case notebook will pop up with the instructions for what you need to do next. I apologize if I have misunderstood and given you info you already know. -Answer by:gramywheels
Hold down "c" until it comes up.
I rote the top one and I am adding something I don't think it works in the swamp it only works in other places apart from the swamp!
When you finish El Muncho and return to the swamp, once again you can only access Scooby and Shaggy. It isn't until you have completed the "objectives" in both El Muncho and Howling Peaks that you can change characters to find the missing objects when you are in the swamp. -Answer by:gramywheels
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I am at the place where you meet the Giant Yeti who pounds the ground. I defeated the first level ( the sharp ice popping up) but now he is pounding, and blowing. The Windingo's are running around (even though I won the trophy for defeating them) I can't figure out what I need to do to defeat him at this time. I have tried everuthing I can think of. Do you destroy the 3 towers of ice? I have been playing for what feels like hours and the gauge on the left never goes down the last third. Help please!

Question from: gramywheels(76)
1 Answers +
A1:
I just figured out the answer to my own question. What you have to do at this stage is pick up the cans of beans that are falling from the ledges on both sides and throw them in to the Yeti's mouth when he has it open, but not blowing out. You also have to keep knocking out the Windingos while you are throwing the beans. You only need to throw about 3 cans successfully into his mouth.
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There is a couple of Buildings near the tractor at the beginning of cemetery road. There is a box for Fred to move but it barely moves at all. There is a medallion or letter on the roof, but the box doesn't seem to help. There is also a pipe for Daphne, but I can't seem to get to either. What am I missing?

Question from: gramywheels(76)
1 Answers +
A1:
Pull the box out and just jump on th farthest corner it does work
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How do I put the key in the cabin door by the Chalet to get it unlocked.?

A1:
You press the b buttion and it will through it and open it
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What are the combinations for the safe in the clubhouse? And I'm NOT talking about the cheat codes.

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How do I use switch in al muncha?

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How do you open the ruins?

A1:
You have to go on every one and they will keep doing that that's how you open it.
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Where in el muncho is scooby c?

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What is the code for big hands?

A1:
I don't know if it's 9959 or a fake or you can just buy it from the customizaion wheel
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Barry said there's a secret entrance in the base of a tree in the deep dark forest were is it.?

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How do you get past Cosington's safe - I jump on the colored items and every so often the words "pressure switch" come up but I can't figure what to do next?

A1:
Tread on one of the presser switches and look at the music notes they have the colours of the presser switches in a special order. jump from presser switch to presser switch in the write colour order then it will let through the secret passage.
A2:
The colored pressure pads are very sensitive and if you even bump it a second time, after you have jumped on or off of it, you will have to begin again. Jump cleanly onto the matching colored pad, wait a few seconds and jump cleanly off and repeat this until you have completed the pattern of colored notes. I find jumping off the pad to the front the cleanest way to get off the pad. - Ignore the message, I am not sure why it comes up, but I just ignore it and go to the next note and color. -Answer by:gramywheels
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How do you get to the cemetary?

A1:
You meet Romero by the back table in the town square (behind the jail). He will open the big wooden doors that lead to the cemetary path. When you are on the path, you will see the tractor and you have to enter a code (different all the time). You have to have Scooby or Shaggy to get in.
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Where is the cog?

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How do you change charters besides the 2 of them?

A1:
You have to hold down the "C" button and a character wheel will come up and then you choose who to be.
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How do I find the yeti?Iíve been trying for ages!please help!

A1:
Go up the ski lift then follow hill to right
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How do you get into the tree trunk in the swamp to get the medallion?

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Which door does the key unlock in the chalet?

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Whre is anna's manager?

A1:
In the cellar outside across the brigde
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Where is all 8 medallions in The Swamp?

A1:
In the air plane inthe water where the plants are that you have to blow up.
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I got the crstals to open the door to the ice cave. Once inside what do you got to do to beable to do anything? I can't jump up on the ledges or move the box to use that to jump or use daf to climb the rope because they are all too short. and the other side is no enterance to the side I was talking about. Can anyone help?

A1:
You have to have fred push the box over to the side with the long rope. Then you hit c and make the other character daf. Use daf to climb the rope and then stand on top of the box. Hit c. Have fred push the box back to the other side. Have def walk to the other box. Then have fred move that box to the short rope. Self explanatory from there.
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How do jump over the wall?

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I lost my key to unlock the suspicious cabin in Level 2. How can I get key back?

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What do you do to open the secret entrance which has four shinning cristles?

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How do we use the barrels to melt the entrance to the secret passage? Barry says to use the barrels but we can't seem to work out where the "back wall" is?

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Scooby doo spooky swamp wii el muncho where is the secret passage?

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When does romero gets out the undertakers?

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How do I get to the cemetary path gates?

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