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Saturday, 29 November 2014
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Reviews - Most popular articles from the last 60 days
Escape Dead Island [Review]

Escape Dead Island [Review]

The Dead Island series is confusing in terms of whether it should be liked or hated. The first game was actually pretty good despite its faults, and Dead Island Riptide was much of the same in a different setting. While we're still waiting for the release of Dead Island 2, it seems like Deep Silver thought of releasing yet another game to fill the gap and get more audiences into the series. What came out of it is questionable though. ...

Never Alone [Review]

Never Alone [Review]

Over the years, there have been artful games of different kinds, telling various stories set in both realistic and fantastical locations with a whole host of themes. It's nice to see one that tackles a different culture that is not often touched upon in any media, which is what Never Alone does to a degree. If you're a bit curious about people up the extreme north, then maybe this game can let you experience a bit of their lives. Either that or you may be frustrated to the ends of the earth. ...

Dragon Age: Inquisition [Review]

Dragon Age: Inquisition [Review]

So continues the curious case of the Dragon Age series by Bioware, a title with very interesting lore, but also rather inconsistent gameplay. The first game was more like a top-down RPG for the PC, then the second one was more like Mass Effect 2. Seems like this new one also follows the trend of the console-friendly role-playing experience, which shouldn't really be a bad thing as long as it's good. They did spend more time on this one than Dragon Age II, so it shouldn't be bad at all this time. ...

The Fall: Episode 1 [Review]

The Fall: Episode 1 [Review]

The combining of genres is something that's not really unique to just one art form. It has been going on for a long time now in visual art, and it has always been such a big deal in music as well. In video games though, it has only started to become prominent in recent years, and countless games have been spawned by it. The blending of old and new is something that The Fall tries to do, and it impresses some while perplexing others. ...

Far Cry 4 [Review]

Far Cry 4 [Review]

Far Cry 3 was a hit when it came out due to its gameplay and interesting antagonist. Being a series that's about open world gameplay in a contemporary setting, the games have shown the breadth of possibilities that most haven't even imagined. But this new one being way up in the mountains of South Asia is quite something even for a Far Cry game, which is perhaps what makes the name appropriate in the first place. ...

Dungeon of the Endless [Review]

Dungeon of the Endless [Review]

It seems that roguelike games are aplenty these days, and good ones can stay fun for a very long time due to its randomly generated gameplay. Plenty of possibilities have been made manifest, like with FTL: Faster Than Light that was the smash hit of 2012, or the platformer Spelunky from way back in 2009. The idea of randomized levels seem so good that here's another one that you're sure to like as well, appropriately named Dungeon of the Endless. ...

This War of Mine [Review]

This War of Mine [Review]

While the line read by Ron Perlman in Fallout 3 that goes, "War... War never changes." may be true, the way games handle the subject of war has certainly changed over the years. Every genre has its own take on war, but it used to be all about gunning people down and being the hero. Nowadays, there are games that dig more and more into the psychological impact of war, like Valiant Hearts: The Great War. This new one though isn't just about the toll on other people, but also the toll on your own psyche that results from war. ...

Assassin’s Creed: Rogue [Review]

Assassin’s Creed: Rogue [Review]

At this point, Assassin's Creed: Unity has become the butt of jokes with its disappearing NPCs (and their faces), big performance drawbacks, and microtransaction chests. Its twin brother sat a bit on the sidelines, dodging a good bit of the negative attention, especially since it hasn't been released on the PC just yet. However, it also shows a bit of what's been going wrong with Ubisoft lately, from how they handle their top franchise to how they see their fanbase. ...

Sonic Boom: Rise of Lyric [Review]

Sonic Boom: Rise of Lyric [Review]

As far as has-beens go in the world of gaming, very few have hit harder times than Sonic the Hedgehog. You'd think that he has been hitting the bottle for a long time now, especially after "The Incident" in 2006. He got a reprieve when games like Sonic Colors and Sonic Generations came out, and he still gets featured in Super Smash Bros. But now, it seems like he's back on that cycle again. Maybe bad Sonic games come every 4-8 years, like the Olympics. ...

Assassin’s Creed: Unity [Review]

Assassin’s Creed: Unity [Review]

Publishers like Activision and EA being at the business end of criticism and scrutiny over regurgitating recycled material for profit is something that has permeated in gaming culture seemingly since ancient history. Ubisoft has since joined that list due to their frequent releases of Assassin's Creed games, which may have started to sour once it got past Assassin's Creed Revelations. But then again, Assassin's Creed IV: Black Flag was one of the best games released in 2013, so they might be able to redeem themselves with their next AC titles. However, it turns out to be a new low for ...

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